OctaneRender® 2022.1 XB 1

A forum where development builds are posted for testing by the community.
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GXGsynth
Licensed Customer
Posts: 21
Joined: Sun Feb 13, 2022 10:04 pm

it seems that something broke re: VDB color data between 2021.1.5 and 2022 XB 1, here's the same scene created in v2021 and opened in v2022:
Image

Image

it also seems to have forgotten to use the Scattering channel in v2022 but switching that back to scattering doesn't change anything visually

also, is it necessary to load two copies of a VDB file just to use grids from one as texture data for itself?

karu wrote: Those settings should result in the exported image being identical to what you see in the render viewport, except in two cases(1)(2).
excellent, thank you for the clear response.
john_otoy
OctaneRender Team
Posts: 251
Joined: Tue Aug 10, 2021 9:38 pm

GXGsynth wrote:it seems that something broke re: VDB color data between 2021.1.5 and 2022 XB 1, here's the same scene created in v2021 and opened in v2022
I've sent you a PM. Can you send me a link to this scene please?
Meet
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Nested dialectics doesn't seem to be working with diffuse materials, tested in octane 2021 and it seems to be working fine there.
john_otoy
OctaneRender Team
Posts: 251
Joined: Tue Aug 10, 2021 9:38 pm

Meet wrote:Nested dialectics doesn't seem to be working with diffuse materials, tested in octane 2021 and it seems to be working fine there.
Can you please PM me a scene that works in 2021 but fails in 2022?
Meet
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Joined: Thu Jan 07, 2021 10:59 am

john_otoy wrote:
Meet wrote:Nested dialectics doesn't seem to be working with diffuse materials, tested in octane 2021 and it seems to be working fine there.
Can you please PM me a scene that works in 2021 but fails in 2022?
Done. Posting here as well.
octane_dx7DWwPJjB.png
diffuse_dielectrics.ocs
(53.22 KiB) Downloaded 180 times
nibbler
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Is there a cinema 4d Plugin aviable for 2022.1 XB 1 MAC?
Several MacPros + Win PC • Cinema 4d • Octane Mac & Octane Win
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aoktar
Octane Plugin Developer
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nibbler wrote:Is there a cinema 4d Plugin aviable for 2022.1 XB 1 MAC?
Maybe with XB2
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nuno1980
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Variable caustics* problem on glossy, mix... material with bit or little roughness - watch https://youtu.be/hecPdm7ZaLI

But... NOTE: if the roughness is zero or disabled, unfortunately it can't increase any "caustic blur" but we want soooo PMC method for photon tracing kernel for solve strong noises problem for indirect lights reflected+refracted. ;)

* - it means lights reflected+refracted blurred
NOTE: I'm sorry for bad english due to mute ;)

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GXGsynth
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would it be possible to display the Vectron code under the hood for the new Vectron primitive objects? I've been trying to wrap my head around coding primitives from the Shadertoy Primitives example script that's included but trying to pull out bits of code isn't the most intuitive.
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2022-06-06 10_25_12-.png
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james_conkle
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Has anyone else noticed inconsistent behavior with the new photon kernel? I can snapshot the default settings, change them, go back to defaults, and even after reloading the intensity and distribution are different from the first render.

https://youtu.be/jlY_9q5QAHc

R26.115 & 2022.1-XB1-(R3)

C4D file zipped & attached here.
Attachments
Photon_Test_v01.zip
(133.97 KiB) Downloaded 170 times
Octane C4D Plugin 2021.1 / C4D R25.015
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