

it also seems to have forgotten to use the Scattering channel in v2022 but switching that back to scattering doesn't change anything visually
also, is it necessary to load two copies of a VDB file just to use grids from one as texture data for itself?
excellent, thank you for the clear response.karu wrote: Those settings should result in the exported image being identical to what you see in the render viewport, except in two cases(1)(2).