How to make Area Light totally invisible to GI ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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SSmolak
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Hello,

Even if I put all options in Octane Area light to be invisible to camera, shadow etc it is still visible to GI generated by Octane Sky for example. If such Area Light plate is 5cm above ground, ground is still obscured by this Area Light even if I disable this Light ID in ground Octane Object Tag. Octane Sky still can't pass throught this Area Light object - there is still visible GI shadow under this light on the ground.
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SSmolak
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Yes but after that lighting from that light disapear too
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SSmolak
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you dont have Octane Sky in scene. If you will have it - you will have dark area under area light :) Or light from that area light is gone
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SSmolak
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there is still indirect light shadow under area light
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light_opsacity.jpg
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SSmolak
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file

If you turn off opacity lighting from light is gone
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area.zip
(50.68 KiB) Downloaded 71 times
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SSmolak
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ok it works as you said but with transparent emission turned on which I have disabled. Thank you !
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