oh yeah for sure disable screensaver and standby modes as radiance says, thats a winner.
Ive rendered over 10.000 frames in octane over nights and whatever. Only time I had haults was in the early days, but the bugs was fixed and it has never happened after that.
-mads
Rendering overnight...
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Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
definetely, screensaver off and everything's all right... Rad you think this might be avoidable in the future? Still, happy the solution was so decievingly simple 

Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Not sure, this seems to be an interemittent os issue. I can run a screensaver here without issues. Are you using an OpenGL screensaver ?Proupin wrote:definetely, screensaver off and everything's all right... Rad you think this might be avoidable in the future? Still, happy the solution was so decievingly simple
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
If I remember correctly, I had an issue with Octane crashing on a screensaver as well. When I switched to a different screensaver, Octane worked fine. Sorry, but I don't remember which screensaver it was that caused the crashes (but it was one of the standard Windows 7 screensavers).
Win 7 Home Premium (64-bit) | Intel Core 2 Q9550 2.83GHz Quad-Core | GeForce GT 240 1GB PCI Express 2.0 x16 (NVIDIA driver v. 266.58 WHQL) | 4 GB DDR2 RAM |
The standard windows logo screensaver on black backgroundradiance wrote: Not sure, this seems to be an interemittent os issue. I can run a screensaver here without issues. Are you using an OpenGL screensaver ?
Radiance
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/