Changes:
- Added Unreal 5 support
*note: nanite meshes are currently loaded as LOD 0, which can consume a lot of CPU and GPU memory when they are highly detailed - UE5: Moved the octane dropdown menu in the UE4 toolbar to the octane top menu.
- UE5: Moved the big octane button in the UE4 toolbar to the octane top menu. It is now: "load octane"
- Materials: Component masks on floats now work
- Materials: Rare texture sample bug has been fixed
- Materials: Fixed bugs where alpha of a texture was ignored
- Textures: Fixed rare bug where alpha of a texture was not copied
- Fixed hard crash when using virtual textures
- Fixed hard crash that could occur when using engine textures
- Fixed rare hard crash that could randomly occur during material conversion
UE 5.0EA
Studio Installer: https://www.otoyserver.com/unrealengine ... E5_0EA.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... E5_0EA.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... E5_0EA.exe
UE 4.26
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_26.exe