Hi,
I am having issues with a render in 2 different scenes.
System:
Win10 64Bit
3x 2080ti
1x 3080ti
Cinema 4D R21 with OctaneRender-for-C4D-2020.2.4-R2 (R1 same issue)
When rendering a scene with all 4 GPUs, I get flickering on the surfaces.
I tried adjusting ray epsilon, denoiser.
I am using pathtracing.
When rendering with only 3x 2080ti I get a good render.
When rendering with only the 3080 I get a render that is a bit darker on the bright spots.
It appears that it switches between the two card types.
When disabling Motion blur, the effect is gone. Even when the camera is very slowly moving.
here is the difference between these two card types.
Its the same material, I masked out in AE to see the difference.
Also attached is a quick render with the flickering using all 4 cards.
Look at the pot.
Right now I cant render any scene with motion Blur using all cards together.
Flickering render with motion blur on mixed GPUs
Moderators: ChrisHekman, aoktar
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Before posting a bug report, please check the following:
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
H. A detailed description of the issue and steps to reproduce it (Include Screenshots or video capture), as well as an example scene if applicable.
I. Copies of the Octane Log window and Console window outputs (full text attached as a file to your post is recommended).
Please note that reports of issues inside existing threads will be ignored/removed, and reports may be closed if the reporter does not respond to subsequent queries in the thread.
- Attachments
-
- Flicker with motionBlur.mp4
- (209.28 KiB) Downloaded 824 times
Hi,
since this is not a plugin issue, but a core issue, please, export the scene to Standalone, then share the .orbx file in this discussion with the core team, even with a Private Message:
viewtopic.php?f=24&t=77888
ciao Beppe
since this is not a plugin issue, but a core issue, please, export the scene to Standalone, then share the .orbx file in this discussion with the core team, even with a Private Message:
viewtopic.php?f=24&t=77888
ciao Beppe