OctaneRender® for 3ds max® v2020.2.1 - 11.07, 3dsMax2022

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
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Sidches
Licensed Customer
Posts: 31
Joined: Wed Nov 15, 2017 9:40 pm

Dont work update any HDRI transformation in octane render window, only after rebuild scene button.
Image
neonZorglub
OctaneRender Team
Posts: 1017
Joined: Sun Jul 31, 2016 10:08 pm

Sidches wrote:Dont work update any HDRI transformation in octane render window, only after rebuild scene button.
Image
Hi Sidches,
Yes, that's right, the update of the texture transformation in the Octane viewport doesn't work in this version.
Sorry about that! This is a known issue from the Octane engine, and will be fixed in the next release with 2020.2.2
Thank you
samsue
Licensed Customer
Posts: 388
Joined: Thu Jan 17, 2019 10:04 am

- Texture looks different from the rendering in max's Vieport.
- Mesh UV Projection, not working, at least not for me.
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BRc0IsagHI.jpg
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

samsue wrote:- Texture looks different from the rendering in max's Vieport.
- Mesh UV Projection, not working, at least not for me.
viewtopic.php?f=80&t=77319&start=30#p398865
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
HHbomb
Licensed Customer
Posts: 1377
Joined: Wed Jun 30, 2010 8:45 pm
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Hi Paride, your link seems not good :mrgreen:
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
richardyarlett
Licensed Customer
Posts: 197
Joined: Thu Apr 09, 2015 8:48 pm

Ok guys, major problem with this version... Removing the QUICK UPDATE has seemed to completely disconnect the LIVE UPDATE of TEXTURES in the Viewport. For example, my main reason for loving octane is scrolling the 2D TRANSFORM numbers and "spinning" the HDR environment map to get the lighting right. Now is does NOT update live until I hard refresh the scene or even just turn the environment off and back on. THIS NEEDS FIXING ASAP. It totally kills my workflow.
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richardyarlett
Licensed Customer
Posts: 197
Joined: Thu Apr 09, 2015 8:48 pm

Just found this from the LAST RELEASE
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Re: OctaneRender® for 3ds max® v2020.2.1 - 11.06
Postby neonZorglub » Mon Mar 15, 2021 12:19 pm

mbetke wrote:
Translation in 2D Translation seems to be broken. I want to translate my HDR-Image for lighting but nothing happens. I need to re-open the viewport to see the change.

Hi mbetke,
Thank you for reporting this issue.
It seems to be an engine problem, and happens for objects not set as a movable proxy..
A work around is to enable Movable proxy in the Octane object properties.
(or hit the 'Update render geometry' button in the viewport, instead of re-opening..)
Sorry about that, this will be fixed in the next release.
Thanks,
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paride4331
Octane Guru
Posts: 3813
Joined: Fri Sep 18, 2015 7:19 am

richardyarlett wrote:Just found this from the LAST RELEASE
************************************

Re: OctaneRender® for 3ds max® v2020.2.1 - 11.06
Postby neonZorglub » Mon Mar 15, 2021 12:19 pm

mbetke wrote:
Translation in 2D Translation seems to be broken. I want to translate my HDR-Image for lighting but nothing happens. I need to re-open the viewport to see the change.

Hi mbetke,
Thank you for reporting this issue.
It seems to be an engine problem, and happens for objects not set as a movable proxy..
A work around is to enable Movable proxy in the Octane object properties.
(or hit the 'Update render geometry' button in the viewport, instead of re-opening..)
Sorry about that, this will be fixed in the next release.
Thanks,
viewtopic.php?f=80&t=77402
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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