Dont work update any HDRI transformation in octane render window, only after rebuild scene button.
samsue wrote:- Texture looks different from the rendering in max's Vieport.
- Mesh UV Projection, not working, at least not for me.
richardyarlett wrote:Just found this from the LAST RELEASE
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Re: OctaneRender® for 3ds max® v2020.2.1 - 11.06
Postby neonZorglub » Mon Mar 15, 2021 12:19 pm
mbetke wrote:
Translation in 2D Translation seems to be broken. I want to translate my HDR-Image for lighting but nothing happens. I need to re-open the viewport to see the change.
Hi mbetke,
Thank you for reporting this issue.
It seems to be an engine problem, and happens for objects not set as a movable proxy..
A work around is to enable Movable proxy in the Octane object properties.
(or hit the 'Update render geometry' button in the viewport, instead of re-opening..)
Sorry about that, this will be fixed in the next release.
Thanks,
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