Hi All,
I play arround with the demo version for 3ds max. i was reading a lot but i cant get it right. i need two uv projection, cubic and und uv unwrap on my mesh. how
can i use both together for diffrent areas on the mesh? is that possible or can you use just one for each object? there is "Mesh UV Projection" but it doesnt work.
the map channel in 3ds max has always to be 1 for all uv modifier?
"and the Name must be 'MapChannel:x' , where x is the 3dsmax channel index (from -2 to 99)" thats in the discription.
Thanks for any advice!