Cinema4D version 2020.1-R7 (Obsolete stable)05.06.2020

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aoktar
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aoktar wrote:
Ron wrote:Something is not working as expected with this release. Ron
wait a bit, it's not specific to this build. It's about re-forcing the bake operation for every parameter or something in osl script of noise.
Try this new build, osx on the way
viewtopic.php?f=85&t=74603&p=381681#p381681


Changes of 2020.1-R5 plugin
- Fix: Render buffer pitch issue on some case with even number on width when used upsampling
- Improvement: Better status info for processing the render passes in to Picture viewer, better and faster process/save for passes for some cases with lot of passes and when used individual files
- Fix: Long start times after a crash on big scene due to packing these to crash database
- Fix the limit for cycle parameter in c4d noises
- Fix: recreation and frequent updates of osl implementation of c4d noises to eliminate the performance bottleneck with baking node and others
- Minor revisions
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Ron
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aoktar wrote:
aoktar wrote:
Ron wrote:Something is not working as expected with this release. Ron
wait a bit, it's not specific to this build. It's about re-forcing the bake operation for every parameter or something in osl script of noise.
Try this new build, osx on the way
viewtopic.php?f=85&t=74603&p=381681#p381681


Changes of 2020.1-R5 plugin
- Fix: Render buffer pitch issue on some case with even number on width when used upsampling
- Improvement: Better status info for processing the render passes in to Picture viewer, better and faster process/save for passes for some cases with lot of passes and when used individual files
- Fix: Long start times after a crash on big scene due to packing these to crash database
- Fix the limit for cycle parameter in c4d noises
- Fix: recreation and frequent updates of osl implementation of c4d noises to eliminate the performance bottleneck with baking node and others
- Minor revisions

GREAT!
This is running fast and seems to be stable. Will check that in more detail now.
Thank you for your quick help!

Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
foureyez
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Thank you for the fast updates! :)
protokol
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Thanks for the latest R5 update Ahmet - much appreciated!

Cycles fixed which is great. Is getting the looping function a simple fix as well?

See attached project file for clarification. All the noises loop when OSL for C4D noise/gradient is turned OFF. When turned ON they no longer loop.

Cheers.
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simplest noise test.rar
(140.75 KiB) Downloaded 146 times
rclassenphoto
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Hi aoktar,

i add the octane Plugin in C4D R20 but the Programm does not load Correct it stocks at "Initializing Plugins....." and the Programm do not Open.... can you help?

I test it with octane 2019 and it works but nocht with octane 2020.

Today i test it in C4D R19 and it works without problems.
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octane_c4d_r20.jpg
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bepeg4d
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rclassenphoto wrote:Hi aoktar,

i add the octane Plugin in C4D R20 but the Programm does not load Correct it stocks at "Initializing Plugins....." and the Programm do not Open.... can you help?

I test it with octane 2019 and it works but nocht with octane 2020.

Today i test it in C4D R19 and it works without problems.
Hi,
please, have a look at this post:
viewtopic.php?f=85&t=74603&start=120#p382526

ciao Beppe
rclassenphoto
Licensed Customer
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hi Beppe,

i dont have this files in my corelibs folder. So this is not the problem.
cmittenaere
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Thank you very mutch !
If i delete rtx option, I think is the best version of octane. Very very stable on a big scene now.
With rtx, more problem with big scene
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aoktar
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rclassenphoto wrote:hi Beppe,

i dont have this files in my corelibs folder. So this is not the problem.
Delete any big files under _bugreports folder
Octane For Cinema 4D developer / 3d generalist

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ndreimi
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Joined: Fri Sep 11, 2015 5:53 pm

I'm having crashes with an empty scene when i hit render.


Nvidia Studio driver 442.92
Current Octane Builds
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SharedScreenshot.jpg
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