Am I the only one who can't get motion blur to work on this version?
Cinema 4D version 2019.1.4-R2(Obsolete stable) 07.12.2019
Moderators: ChrisHekman, aoktar
Hello peeps!
Am I the only one who can't get motion blur to work on this version?
Just doesn't want to work no matter what I do. On a side note, a super slow shutter speed also reliably crashes Octane 
Am I the only one who can't get motion blur to work on this version?
Yep, still can't get the motion blur to work on this version or the 2020 XB1 Test 1 one. :\
Be more specific, it's working as expected. No change for motion blur.nejck wrote:Yep, still can't get the motion blur to work on this version or the 2020 XB1 Test 1 one. :\
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Sorry, I was being super concise with my other post because the issue is fundamentally concise - Turning on motion blur doesn't seem to work on my end. It just doesn't show up.
It is enabled in the render settings, in the liveviewer and it is enabled in the camera tag. The shutter speed can be super crazy but still can't get it to show up. I tried it in different scenes as well as completely new ones. I also tried the universal camera instead of the thin lense one. DOF and similar effects work nicely.
At this point I'm thinking I'm either having a giant brain fart or something isn't working as it should.
Does it work on your end?
I am on the Studio Drivers 441.28
It is enabled in the render settings, in the liveviewer and it is enabled in the camera tag. The shutter speed can be super crazy but still can't get it to show up. I tried it in different scenes as well as completely new ones. I also tried the universal camera instead of the thin lense one. DOF and similar effects work nicely.
At this point I'm thinking I'm either having a giant brain fart or something isn't working as it should.
Does it work on your end?
I am on the Studio Drivers 441.28
Motion blur seems to work as expected here:
Please, share an example scene that shows the issue, thanks.
ciao Beppe
ciao Beppe
My sincerest apologies to Aoktar and bepe4d, was a brain fart on my side. I must have accidentally changed the default scene scale and so I kept getting stuck with unrealistic values such as having the motion blur be so strong it actually doesn't show the object moving.
Woah that took a surprisingly long amount to figure out. Sorry for nagging you!
Woah that took a surprisingly long amount to figure out. Sorry for nagging you!
Hello, when I connect a displacement to a setup with a vertex map, it stop to influence.
https://yadi.sk/d/skvPUGPWEciRdg
https://yadi.sk/d/skvPUGPWEciRdg
Is option "static noise" now working or should I enable it in a different place than Render Settings?
When no motion, there is no moving of noise pattern frame by frame, but if I add even very slow moving of anything, render gives dancing pattern. Why?
When no motion, there is no moving of noise pattern frame by frame, but if I add even very slow moving of anything, render gives dancing pattern. Why?
Do you have AI Denoiser active with low max samples?
ciao Beppe
ciao Beppe
Thank you for reply, bepeg4dbepeg4d wrote:Do you have AI Denoiser active with low max samples?
ciao Beppe
What is low max samples? What samples count I need?
Tried on two scenes - 300-400 samples with active Denoiser.


