I ended up reverting back to 2019.1.1 and it worked instantly/perfectly if that helps any, thanks Aoktar!aoktar wrote:Really I missed that! Probably I broke it after doing some revisions for vectron, I'll fix it backryanaexavier wrote:I have noticed that materials dont seem to work on vectron objects. Do you happen to know if this should be expected to work yet?
Still, thanks a bunch for always being a master with the c4d integration.
Cinema 4D version 2020.1-XB1-Test2 (EXPERIMENTAL) 10.12.2019
Moderators: ChrisHekman, aoktar
- ryanaexavier
- Posts: 20
- Joined: Fri Jul 06, 2018 8:11 am
- ralf_breninek
- Posts: 88
- Joined: Fri Mar 22, 2013 8:33 pm
- Location: Germany Cologne / Köln
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Hello everybody,
while doing some tests with this release I noticed a change in looks. Using Pathtracing with the very same settings but with and without RTX I can see stronger reflections with RTX active. Although this is expected from games using RTX I did not expect to get different visuals from an unbiased renderer.
Am I missing something, is this expected behaviour?
while doing some tests with this release I noticed a change in looks. Using Pathtracing with the very same settings but with and without RTX I can see stronger reflections with RTX active. Although this is expected from games using RTX I did not expect to get different visuals from an unbiased renderer.
Am I missing something, is this expected behaviour?
C4D R21.207 / Octane for C4D 2020.2.4 / Watercooled 4 x EVGA Geforce RTX 2080 ti
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
http://www.pixelasm.com
Interface and motion graphics design for interactive interfaces and animations on TV, web, mobile and automotive from Köln / Cologne Germany
- GillesKontrol
- Posts: 16
- Joined: Sat Jun 18, 2016 6:43 am
I don't this has anything to do with the C4D plugin but rather the standalone RTX implementation. I've noticed it too, but I think it'll get fixed down the roadralf_breninek wrote:Hello everybody,
while doing some tests with this release I noticed a change in looks. Using Pathtracing with the very same settings but with and without RTX I can see stronger reflections with RTX active. Although this is expected from games using RTX I did not expect to get different visuals from an unbiased renderer.
Am I missing something, is this expected behaviour?

- ryanaexavier
- Posts: 20
- Joined: Fri Jul 06, 2018 8:11 am
Just checking back in, is this still the most current release of 2020 for c4d?
Yes correct, xb2 will be released when stuff done.ryanaexavier wrote:Just checking back in, is this still the most current release of 2020 for c4d?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Yes missing shortcuts, I'm adding these for xb2.VVG wrote:hair material miss?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
ok.aoktar wrote:Yes missing shortcuts, I'm adding these for xb2.VVG wrote:hair material miss?
1. Vectron Volumes - how it works? give us example scene pls
2. Spectron area/sphere primitives - in 2020.1 XB2?
thx
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, RTX 3060x3
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
Octane-for-C4D(R23.110)2021.x.x, Cycles4D, Centileo. Nvidia 472.47 STUDIO
- GillesKontrol
- Posts: 16
- Joined: Sat Jun 18, 2016 6:43 am
Great work man! Release is super stable and legit! Any idea when XB2 plugin is going to be released roundabout?aoktar wrote:Yes missing shortcuts, I'm adding these for xb2.VVG wrote:hair material miss?
I can soon with some missing features. All takes time to integrate polishedGillesKontrol wrote:Great work man! Release is super stable and legit! Any idea when XB2 plugin is going to be released roundabout?aoktar wrote:Yes missing shortcuts, I'm adding these for xb2.VVG wrote:hair material miss?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw