Cinema 4D version 2020.1-XB1-Test2 (EXPERIMENTAL) 10.12.2019

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dalgetyboy
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Joined: Thu Jan 01, 2015 12:10 pm

I have the windows supscription build, but the plugin says it's the wrong version??
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hobirchina
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Joined: Fri Oct 13, 2017 5:36 pm

Too bad, Octane V4,600 Euro, Octane2018,2019 has to be paid separately, it is less than a year now, and Octane2020 needs to be paid again? Your software is too expensive to afford. :oops: :oops: :oops:
PC:i9 7900X / 64GB / RTX2080Ti *2 / RTX2070 *2
Mac: MacBookPro16' i9 9880H / 32G / 5500M / eGPU AMD Radeon VII *2
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aoktar
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hobirchina wrote:Too bad, Octane V4,600 Euro, Octane2018,2019 has to be paid separately, it is less than a year now, and Octane2020 needs to be paid again? Your software is too expensive to afford. :oops: :oops: :oops:
Better to stay with yearly subscription. It's cheaper with 16.60*12 Euro for year and RTX boost is great
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Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
omegear
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LOVE The multithreading material. really speed up the workflow.
Can't fooking wait for a stable version of the new plugin, seems promising so far.

(Dirt node doesn't work here)
nejck
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omegear wrote:LOVE The multithreading material. really speed up the workflow.
Can't fooking wait for a stable version of the new plugin, seems promising so far.

(Dirt node doesn't work here)
Multithreading material? I went through all the release briefs but I don't remember reading about this. May I kindly ask for you to clarify whats a "Multithreading Material"? :o
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aoktar
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nejck wrote:
omegear wrote:LOVE The multithreading material. really speed up the workflow.
Can't fooking wait for a stable version of the new plugin, seems promising so far.

(Dirt node doesn't work here)
Multithreading material? I went through all the release briefs but I don't remember reading about this. May I kindly ask for you to clarify whats a "Multithreading Material"? :o
Take a look again to first page for notes and sample picture.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
nejck
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Posts: 181
Joined: Fri Sep 28, 2018 5:24 am
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aoktar wrote:
nejck wrote:
omegear wrote:LOVE The multithreading material. really speed up the workflow.
Can't fooking wait for a stable version of the new plugin, seems promising so far.

(Dirt node doesn't work here)
Multithreading material? I went through all the release briefs but I don't remember reading about this. May I kindly ask for you to clarify whats a "Multithreading Material"? :o
Take a look again to first page for notes and sample picture.
Eh crap, how that got past me is beyond me... Thanks for the nudge in the right direction Aoktar!
omegear
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aoktar wrote:
nejck wrote:
omegear wrote:LOVE The multithreading material. really speed up the workflow.
Can't fooking wait for a stable version of the new plugin, seems promising so far.

(Dirt node doesn't work here)
Multithreading material? I went through all the release briefs but I don't remember reading about this. May I kindly ask for you to clarify whats a "Multithreading Material"? :o
Take a look again to first page for notes and sample picture.
Do you have any workaround for dirt node ?
I know this version isn't supposed to be used for production but I'm getting a really nice speed boost + stability and need to render some animation with dirt-ish textures
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aoktar
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omegear wrote: Do you have any workaround for dirt node ?
I know this version isn't supposed to be used for production but I'm getting a really nice speed boost + stability and need to render some animation with dirt-ish textures
It's an issue with RTX mode, disable it. Thanks for feedbacks, i wish to hear if you drop some comparison for material creation times and cpu type.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
omegear
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aoktar wrote:
omegear wrote: Do you have any workaround for dirt node ?
I know this version isn't supposed to be used for production but I'm getting a really nice speed boost + stability and need to render some animation with dirt-ish textures
It's an issue with RTX mode, disable it. Thanks for feedbacks, i wish to hear if you drop some comparison for material creation times and cpu type.
I have a RYZEN 1920X.
Basically all my maps loads faster in the node editor and also when I drag and drop them even onto heavy geo (1-2m poly) it's loading blazing fast compared to the previous build.
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