Phoenix FD infinite ocean

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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remKa
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Hello guys,

I'm still having issues with the infinite ocean mesh setup with Phoenix FD, the definition of the ocean around
the liquid's grid is very very low whatever the number of particles simulated.

Thank you in advance !
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
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nick73
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Yes, same with me!!

Could we have a tutorial or a step by step instruction for this please?

Thank you!
coilbook
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remKa wrote:Hello guys,

I'm still having issues with the infinite ocean mesh setup with Phoenix FD, the definition of the ocean around
the liquid's grid is very very low whatever the number of particles simulated.

Thank you in advance !
did you try ocean subdiv and displacement map?
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remKa
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Yes of course, ocean subdivision doesn't work whatever the value I set

It's (obviously) working fine on Vray next :)
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
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remKa
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There is also an issue with splashes particles, they are 5 times bigger than foam and mist particles..

I'm using Octane 2019.1.4 - 8.13
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AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
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paride4331
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Hi remKa,
set mesh scale in Octane particle WSM
Regards
Paride
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remKa
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Hi paride,

yes, this is what I did :)

But this is an issue to fix though, for the same geometry with same scaling values, foam / mist / splashes are not rendering with the same scale.

Did you check the infinite ocean issue ?

Thx
AMD 9950x3D / RTX 4090 / RTX 3090 / 192 Go DDR5 / Win 11
http://www.remy-kerbiquet.com
coilbook
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remKa wrote:Yes of course, ocean subdivision doesn't work whatever the value I set

It's (obviously) working fine on Vray next :)
strange. I guess they broke something. We used it with octane 4 long time ago and it worked
RosKos
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Hello!
I have a problem with endless ocean in Phoenix FD. For some reason, it is displayed in Octane only on a certain side. How do I fix this? I am going to render VR and this is a big problem at the moment.
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paride4331
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Hi RosKos,
did you active "pure ocean" in phonexix object > Rendering > Ocean
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
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