I'm working on scene and am trying to save a material just the way I have set up.
I can get it to save in the LocalDB no problem but never with any of the nodes. I have followed everything I can from posts to the manual being sure to save the scenes first following the instructions step-by-step.
Here is a simple example. The first picture always imports into a new scene as the second:
Saving Octane Materials?
Moderators: ChrisHekman, aoktar
Have you tried to import the saved material in an already saved scene, instead on a new scene?
ciao Beppe
ciao Beppe
Yep, just tried it. It seems to be dumping the diffuse info. Look at the new example, it's from a Forester scene. It drops the diffuse and adds nodes to the missing bitmap (shouldn't be missing because I used one in the text folder.)
Odd thing is the inbuilt C4D "save material presets" works, so I can just use it—the opposite of what the Octane manual says. I just like using the LocalDB because I know where my materials are being saved.
1st pic- original material, 2nd - imported into saved scene, 3rd sample what I'm doing with the instance color
Odd thing is the inbuilt C4D "save material presets" works, so I can just use it—the opposite of what the Octane manual says. I just like using the LocalDB because I know where my materials are being saved.
1st pic- original material, 2nd - imported into saved scene, 3rd sample what I'm doing with the instance color
c4d textures will be lost if you save to localdb, because they are converted to octane nodes. So use content browser to keep these.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Okay, but that doesn't explain the first two pictures in the top post. Those are four Octane nodes—Random Color, Gradient, Instance color and Octane material. Nothing else.
Are you saying that won't save into the LocalDB either? Just trying to understand.
Are you saying that won't save into the LocalDB either? Just trying to understand.
InstanceColor is ignored in this example. Seems like an overlooked node on importBCres wrote:Okay, but that doesn't explain the first two pictures in the top post. Those are four Octane nodes—Random Color, Gradient, Instance color and Octane material. Nothing else.
Are you saying that won't save into the LocalDB either? Just trying to understand.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- RoshayRenderer
- Posts: 3
- Joined: Sun Dec 08, 2019 8:40 pm
I'm having issues with this as well, im creating my own materials and saving as material presets . They are automatically saving to user.lib4d folder in content browser. But when open a new project to use these materials, They are no where to be found & Completely gone from my user.lib4d folder. Can someone help me located them.
thank you
C4D R19.068 MacOSX 10.13.6
thank you
C4D R19.068 MacOSX 10.13.6
Have you tried to use LocalDB instead?
http://www.aoktar.com/octane/DownloadUp ... erial.html
ciao Beppe
http://www.aoktar.com/octane/DownloadUp ... erial.html
ciao Beppe