Aoktar:
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
Cinema 4D version 2018.1.3-R5 (Latest stable) - 07.10.2019
Moderators: ChrisHekman, aoktar
C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
Hi, Aoktar.
These are other two things I noticed:
1.Why are the Anysotropic and Film index lacking the nodes entry?
2.Blend Shader: there erros with the input values for mixing each material, looks like the plugin is multiplying the values I write .
These are other two things I noticed:
1.Why are the Anysotropic and Film index lacking the nodes entry?
2.Blend Shader: there erros with the input values for mixing each material, looks like the plugin is multiplying the values I write .
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C4D 2025.1.1 Octane 2025.2.1 v1.5.1, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
https://www.behance.net/PaperArchitect
1. They are just float values without having texture inputs.Kalua wrote:Hi, Aoktar.
These are other two things I noticed:
1.Why are the Anysotropic and Film index lacking the nodes entry?
2.Blend Shader: there erros with the input values for mixing each material, looks like the plugin is multiplying the values I write .
2. It's a gui problem, I've fixed for next builds.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Kalua wrote:Aoktar:
Another smal thing that has been going on with 2018.3-R2 and 4.05-R3: the render region is now offseting in relation to the red marquee drawn by the user. Is a random behavior, starts working fine until something makes it offset Take a look at the .gif.
Cheers
i experience the same in r20 and with the latest 4.05 plug.
that's a first for me.
win7prof. | i7 4930, 32gb | 2*980ti 6g for renderings | 1*660 for displays
Packages updated with addition of R21-OSX builds. Preview ball update issue is not fixed yet. Enjoy it!
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- MyDearestHao
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I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
http://www.aoktar.com/octane/Troubleshooting.htmlMyDearestHao wrote:I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
and be sure not having out of VRAM/RAM
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- MyDearestHao
- Posts: 28
- Joined: Fri Oct 13, 2017 2:07 am
= = 。 I opened it and copied it directly to Notepad. See if this can be done.aoktar wrote:http://www.aoktar.com/octane/Troubleshooting.htmlMyDearestHao wrote:I also encountered it before, and the rendering is not possible. How can I solve this situation?He told me to open the wrong report, where can I see this?
and be sure not having out of VRAM/RAM
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- AaronWestwood
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Using the updated R3, inside R21, Scatter seeds still behave incorrectly/broken. Any ideas when this will be addressed (only asking as I need it for a current job
)
To be clear these are the issues, that never existed prior.
- re positioning the source geometry re seeds
- scaling the clone re seeds
- rendering to picture viewer re seeds
- undoing a seed change re seeds
This can be replicated using a simple plane + scattering spheres. Nothing fancy.

To be clear these are the issues, that never existed prior.
- re positioning the source geometry re seeds
- scaling the clone re seeds
- rendering to picture viewer re seeds
- undoing a seed change re seeds
This can be replicated using a simple plane + scattering spheres. Nothing fancy.
3D Environment Artist
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11
http://www.artstation.com/aaronwestwood
2 x 4090 // 13900KS // 96GB 5600mHz DDR5 // Windows 11