X-Particles Emitter Texture issue (C4D&Otoy)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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DamnNation
Licensed Customer
Posts: 3
Joined: Tue Aug 21, 2018 3:09 pm

Hey everyone! I´m a noob who would be interested in getting this effect. I have created a c4d material, in the color channel I add a colorized texture, inside this I add another texture of noise and I give it animation speed.
Then I apply this texture to the Xp emitter so that it emits from it. The problem comes when I apply a Xp generator with different objects linked to the emitter. The texture is not shown.
If anyone has any idea how to do it ?
Untitled-4.jpg
Untitled-1.jpg
Untitled-2.jpg
Untitled-3.jpg



(Octane Version 3.08/Xparticles build 4.0. 0535)

Thanks! 
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Have you try with V4 and read C4D manual for InstanceColor?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
DamnNation
Licensed Customer
Posts: 3
Joined: Tue Aug 21, 2018 3:09 pm

Thank you very much aoktar!! with the update to V4 and INSTANCE COLOR from x-partIcles emItter I got it.

Thanks again!
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

DamnNation wrote:Thank you very much aoktar!! with the update to V4 and INSTANCE COLOR from x-partIcles emItter I got it.

Thanks again!
Great! Glad you did it.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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