Version 4.0-RC7-R4 (obsolete release candidate) 10.11.2018

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tomsvfx
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Hi Aoktar!
Thanks for implementing that feature that allows to save each render pass seperatly from LiveViewer, but its not saving alpha channel, transparent images comes out with black background.
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aoktar
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tomsvfx wrote:Hi Aoktar!
Thanks for implementing that feature that allows to save each render pass seperatly from LiveViewer, but its not saving alpha channel, transparent images comes out with black background.
Thanks for reporting. Most likely forgot alpha switch, I'll fix it.
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Darkpulse
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Posts: 9
Joined: Wed Jun 24, 2015 8:12 am

Hi,

Just to let you know a possible issue. Some frames (as far as know, randomly) are stuck at 100% render (example, infos are displayed like 512/512 but nothing happens, maybe in the denoise step) into the render viewer. I have to stop the render and to restart from the frame who was stucked, and no issue to re-render the frame.

Configuration :

macOS 12.13.6
Cinema4D R20.030
2x GTX 1080
Octane C4D 4.0-RC7-R3
Cuda 410.130
NVIDIA Drivers : 387.10.10.10.40.108

Thanks for your feedbacks
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aoktar
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Darkpulse wrote:Hi,

Just to let you know a possible issue. Some frames (as far as know, randomly) are stuck at 100% render (example, infos are displayed like 512/512 but nothing happens, maybe in the denoise step) into the render viewer. I have to stop the render and to restart from the frame who was stucked, and no issue to re-render the frame.

Configuration :

macOS 12.13.6
Cinema4D R20.030
2x GTX 1080
Octane C4D 4.0-RC7-R3
Cuda 410.130
NVIDIA Drivers : 387.10.10.10.40.108

Thanks for your feedbacks
Could you share a simple scene with problem?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Darkpulse
Licensed Customer
Posts: 9
Joined: Wed Jun 24, 2015 8:12 am

aoktar wrote:
Darkpulse wrote:Hi,

Just to let you know a possible issue. Some frames (as far as know, randomly) are stuck at 100% render (example, infos are displayed like 512/512 but nothing happens, maybe in the denoise step) into the render viewer. I have to stop the render and to restart from the frame who was stucked, and no issue to re-render the frame.

Configuration :

macOS 12.13.6
Cinema4D R20.030
2x GTX 1080
Octane C4D 4.0-RC7-R3
Cuda 410.130
NVIDIA Drivers : 387.10.10.10.40.108

Thanks for your feedbacks
Could you share a simple scene with problem?
Sorry but it's a for a client, I can't share the project files.
I can tell you it's also happens with another project, with the same configuration but with the previous V4 version.

I can't reproduce the situation, it's pretty rare to be honnest. It happens today and one time 2 days ago.
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ArtyomPapikyan
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Joined: Tue Nov 13, 2012 8:25 am

Hi! Cannot install octane version 4.0-R7-R3 on Cinema 4d r20. Same problem with Standalone V4-RC7 . When the download cuDNN, you receive the error "the downloaded cdn is not what octane is expecting". What am I doing wrong?
Windows 10
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bepeg4d
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Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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ArtyomPapikyan wrote:Hi! Cannot install octane version 4.0-R7-R3 on Cinema 4d r20. Same problem with Standalone V4-RC7 . When the download cuDNN, you receive the error "the downloaded cdn is not what octane is expecting". What am I doing wrong?
Windows 10
Hi,
what happen if you try to install cuDNN in C:\Users\<user_name>\AppData\Local\OctaneRender\thirdparty\cudnn_7_0_5 directory, from the following link:
https://render.otoy.com/downloads/1c/42 ... nn64_7.dll
ciao Beppe
Guy_frog
Licensed Customer
Posts: 24
Joined: Tue Oct 06, 2015 11:05 am
Location: France

Hi Ahmet, this function convert to sub_material is really excellent! :) For this R3, I spotted some cases where settings are not yet transferred to the sub_material. I 'll sending you by PM a material with which this pb occurs: for Diffuse / Color and for Index / Rgb IOR: the second red value remains on 0.
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aoktar
Octane Plugin Developer
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Guy_frog wrote:Hi Ahmet, this function convert to sub_material is really excellent! :) For this R3, I spotted some cases where settings are not yet transferred to the sub_material. I 'll sending you by PM a material with which this pb occurs: for Diffuse / Color and for Index / Rgb IOR: the second red value remains on 0.
Thanks guy! I'm not surprised, too much things I'm working on together. Please send me which parts are missing. Btw I fixed another problems of converting mix materials to blend material. Will be there for next release.
Octane For Cinema 4D developer / 3d generalist

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tim_grove
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Posts: 61
Joined: Thu Sep 29, 2016 4:26 am

aoktar wrote:
Guy_frog wrote:Hi Ahmet, this function convert to sub_material is really excellent! :) For this R3, I spotted some cases where settings are not yet transferred to the sub_material. I 'll sending you by PM a material with which this pb occurs: for Diffuse / Color and for Index / Rgb IOR: the second red value remains on 0.
Thanks guy! I'm not surprised, too much things I'm working on together. Please send me which parts are missing. Btw I fixed another problems of converting mix materials to blend material. Will be there for next release.
Any update on displacement problems?
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