OctaneRender® for 3ds max® v4.00-RC7 - 6.09 [OBSOLETE]
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
I feel the material editor navigation is slower now compared to 3.07 where I come from. I work with the "classic" one. Not node-based. It's on all scenes. Feels a bit laggy.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi dartfrog,DartFrog wrote:Stuck on "SCENE EVALUATION" on a scene with an un-textured sphere. Basically the same problem as 6.08
OctaneRender 4.00 RC7
Plugin 6.09
Geforce 416.34
Cuda 10
I'd send the scene but it's literally just a sphere in nothing without Render Layer checked.
Is there any chance you could set your OctaneRender viewport on "denoised beauty"?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
So after restarting 3dsmax (2018) It will render a sphere, teapot, etc. Something simple. When I open up a more complex scene, it does not render. And I don't see any bar graphs or numbers for texture compression. I tried turning off the persistence settings, tried denoise pass, didn't work. It may be worth noting that once I "break" it, it won't render the simple scene any more. I'd have to shut down max.Hi dartfrog,
Is there any chance you could set your OctaneRender viewport on "denoised beauty"?
Which is the recommended Nvidia driver in terms of speed and stability for Octane4?
I use 388.71
I use 388.71
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:I feel the material editor navigation is slower now compared to 3.07 where I come from. I work with the "classic" one. Not node-based. It's on all scenes. Feels a bit laggy.
did you check options in Render setup > Tools > Open Octane Global Preferences > material?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi DartFrog,DartFrog wrote:So after restarting 3dsmax (2018) It will render a sphere, teapot, etc. Something simple. When I open up a more complex scene, it does not render. And I don't see any bar graphs or numbers for texture compression. I tried turning off the persistence settings, tried denoise pass, didn't work. It may be worth noting that once I "break" it, it won't render the simple scene any more. I'd have to shut down max.Hi dartfrog,
Is there any chance you could set your OctaneRender viewport on "denoised beauty"?
I think it depends on texture compression which is very slow, could you try testing with this scene?
https://we.tl/t-hTs1zChs31
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
It looks like this. I use settings from a dev who posted here some days ago.Hi mbetke,
did you check options in Render setup > Tools > Open Octane Global Preferences > material?
Regards
Paride
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi mbetke,mbetke wrote:It looks like this. I use settings from a dev who posted here some days ago.Hi mbetke,
did you check options in Render setup > Tools > Open Octane Global Preferences > material?
Regards
Paride
I see. Have you this issue using RC4?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid