The parts that don't already map to OSL since 3.08 will be revisited in the V4 UberMaterial systemKalua wrote:I was wondering: after 1 year, is alSurface ready to be implemented with Octane? Or is it low priority feature now?
Cheers!
About ALSurface Shader in Octane
ALSurface is very important!??? Why? But don't care it!! looool Look, you create the mix material (specular iwth SSS option + diffuse materials).
If ALSurface is different to this mix material, you take screenshot about the difference between ALS and mix and I'll apologize.
If ALSurface is different to this mix material, you take screenshot about the difference between ALS and mix and I'll apologize.
--Learns/tips before buy my image:
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"
PT vs PHT kernels - spp nrs
Caustics at PT
TRUE spec materials w/ dispersion
//
NOTE: Sorry, my bad English for mute
//
i7-12700KF
32GB DDR4@3600
GF RTX 4090 <3
NEW ViewSonic XG2431 24"

