Viewport Slow

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

Hi,

I have some problem with Octane 3.06.2 and C4D R17, the live viewer and the viewport are very slow to update and move, but if I uncheck "check camera" the viewport returns to work fine.
I also have a lot of lag with the Node Editor...
Maybe it's just a problem with my computer? I'm working on iMac i7 4 GHz - OS X Sierra 10.12.5 - 2x GTX 980ti eGPU by Bizonbox

Here you can see the problem:

https://youtu.be/zIDElSuWkB4


Any solutions?
Thank you very much

Stefano
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aoktar
Octane Plugin Developer
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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Can you post this scene?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

Of course!
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stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

I suspect that these problems are generated by the 2 eGPUs connected via thunderbolt. Could it be?
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aoktar
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Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

stefano-dear wrote:I suspect that these problems are generated by the 2 eGPUs connected via thunderbolt. Could it be?
Yes possible. Also try with "synchronisation with geo. updates=ON". But It will cause some glitches on OSX+multiview.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

aoktar wrote:
stefano-dear wrote:I suspect that these problems are generated by the 2 eGPUs connected via thunderbolt. Could it be?
Yes possible. Also try with "synchronisation with geo. updates=ON". But It will cause some glitches on OSX+multiview.
If I deactivate the "synchronisation with geo. update" the viewport it's a bit more fast!
icevalleycorp
Licensed Customer
Posts: 10
Joined: Wed Jun 04, 2014 6:54 pm

Hello,

Can i ask you wich video brand you have...? and wich bizonbox you have?
stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

icevalleycorp wrote:Hello,

Can i ask you wich video brand you have...? and wich bizonbox you have?
Hi,

I have an iMac 27" Retina and two Bizon Box: Bizon box 1 e 2S.
stefano-dear
Licensed Customer
Posts: 121
Joined: Mon Apr 04, 2016 12:06 pm

Now I have seen that if I use Octane Standalone the movements and refresh are very fluid, so it should not be a problem of the eGPU.
It seems more related to the plugin or Cinema 4D.

Does anyone else have this problem? :?
mtb_mike
Licensed Customer
Posts: 22
Joined: Sun Mar 01, 2015 9:27 pm

stefano-dear wrote:Now I have seen that if I use Octane Standalone the movements and refresh are very fluid, so it should not be a problem of the eGPU.
It seems more related to the plugin or Cinema 4D.

Does anyone else have this problem? :?
I do as well. Seems a bit better when the live viewer is undocked, maybe. I've been playing around with Redshift and Cycles 4D and they don't show this issue nearly as much. Setting the priority level to low doesn't seem to help.
iMac 4.2 GHz 40GB RAM | OS 10.13.6 C4D r20 Octane 4.02.1-R3 | Akitio Node with GTX 1080 Ti | Nvidia driver 387.10.10.10.40.122 | Cuda 410.130
Windows 10 Network Render System with Four GTX 970s, Same Octane Version
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