When using the following nodes in the diffuse channel of a material there is a hard line that splits the top and bottom of the live viewer where there is a color/gamma shift:
Add Node
Multiply Node
Mix Texture Node
Gradient Node
This does not not show up in the final render, only the live viewer.
Windows 10, 1703 OS Build: 15063.413
4x 1080ti EVGA Founders Edition
64 GB Ram
Nvidia Drivers: 382.33
OctaneRender 3.08_test6
C4d Octane Render Plugin 3.08_test6
No extra information from Octane Log file.
Multi Input Nodes
Moderators: ChrisHekman, aoktar
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Before posting a bug report, please check the following:
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Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
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Hi tobydalsgaard,
do you mind to to try without the HDRI Link plugin?
ciao beppe
do you mind to to try without the HDRI Link plugin?
ciao beppe
- tobydalsgaard
- Posts: 17
- Joined: Mon May 15, 2017 2:00 pm
I tried without HDRI Link and had the same issue, even with just a single light in the scene.
Right now it only seems to be acting up when I use netrender and have one of those nodes attached.
Right now it only seems to be acting up when I use netrender and have one of those nodes attached.
Textures in netrender is broken on 3.08-test6. I'll have to move this topic because it's about a test version and no need for confusion to users. Thanks for reporting this anyway!tobydalsgaard wrote:I tried without HDRI Link and had the same issue, even with just a single light in the scene.
Right now it only seems to be acting up when I use netrender and have one of those nodes attached.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Same problem here...aoktar wrote:Textures in netrender is broken on 3.08-test6. I'll have to move this topic because it's about a test version and no need for confusion to users. Thanks for reporting this anyway!tobydalsgaard wrote:I tried without HDRI Link and had the same issue, even with just a single light in the scene.
Right now it only seems to be acting up when I use netrender and have one of those nodes attached.