thanks for the accelerated development!aoktar wrote:Hi,
I've updated builds as 3.08-test6.1. There's some fixes mostly for uber material and osl interface.

Moderators: ChrisHekman, aoktar
thanks for the accelerated development!aoktar wrote:Hi,
I've updated builds as 3.08-test6.1. There's some fixes mostly for uber material and osl interface.
Woot! Btw now there is only the 2 gpu subscription right? This new 20 can be used as node? thanks a lotGoldorak wrote:Test releases aren’t for production, we’re using these releases to help quickly iron out bugs so all uses get a stable release ASAP this month. You will soon have a new subscription option for up to 20 GPUs.
zeigg wrote:Hey Ahmet, fantastic work on this update! I just wanted to let you know about an issue I ran into with 3.08-test6
I recently updated my graphics driver through Nvidia to version 388.59 (December 7, 2017).
After having done this, the C4D plugin for Octane would render fine in the live viewer but in the picture viewer it would hang on a black screen until it froze my machine and BSOD with DPC Watchdog Violation error.
This happened consistently. I tried it about five times. Each time I tried disabling/switching gpus, changing render resolution, etc. It kept happening. If it didn't lock up and BSOD, which rarely occurred, it would freeze C4D and I would have to end the process and relaunch to try again, which would usually lead back to lockup and BSOD.
The only thing that solved it for me was reinstalling the previous graphics driver: 388.43 (November 30, 2017). So, I imagine there’s something with the new driver that’s causing an issue.
For anyone else experiencing this, I would suggest grabbing the previous graphics driver as a quick fix. I don't know if 3.08test6.1 will fix this... I don't want to keep having to reinstall drivers.
So I'll try out 6.1 but I'll hang out on the previous graphics driver. It's working at the moment.
My scene consisted of C4D hair with glossy shader and some other elements with toon shaders applied, with both area and toon lighting in the scene, if that could contribute to any errors.
Currently, the same scene is working fine with the older driver.
My rig specs are in my signature. Hopefully, no one else is experiencing this issue.
Let me know if there's any other info I can supply regarding this issue.
Again, fantastic updates, Ahmet, I'm loving the toon shader and other new features.Thanks for all your hard work!
UPDATE:
Looks like I'm still running into crashes
What about? About problems with OVDMmesher? What's that?fpajonk wrote:Ahmet,
3.07 and 3.08 don't play well with the OVDMmesher in XP4 (or vice versa). If the Octance C4D plugin isn't present all is fine. With the Octane plugin installed under OSX and R19, OVDBmesher causes a hard crash with a machine reset.
There's a lot of blaming on Octance in R19 under OSX... Are you aware of the problem?