
Win10 64bit, cards gtx1080 + 2x gtx980ti, 64gb ram, nvidia drivers 388.31, blender octane 3.07 - 13.4, standalone 3.06.2
Haven't it been discussed before?Rik56 wrote:When you have a diffuse material with emitter (blackbody or texture), set the opacity of the material to 0 and enable transparent emission, you can see the reflection of the object in specular and glossy materials. The behaviour should be the same for the reflection - the object should not be visible.