Version 3.07-R2 (previous stable) update on 01.11.2017

Forums: Version 3.07-R2 (previous stable) update on 01.11.2017
Sub forum for plugin releases

Moderator: aoktar

Re: Version 3.07-R2 (Stable) update on 30.10.2017 - Two bugs

Postby aoktar » Wed Nov 01, 2017 5:01 am

aoktar Wed Nov 01, 2017 5:01 am
BCres wrote:2. When exporting to an .orbx file via the LV menu, NO FILE is ever written to the hard drive. I tested this on R18 and R19 and several different drives. I can't make .orbx animated files now in C4D.
Hope you can fix these. Thanks.


I haven't changed any codes here. It's working on my side. How could i reproduce it?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12719
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby aoktar » Wed Nov 01, 2017 7:11 am

aoktar Wed Nov 01, 2017 7:11 am
I've fixed R2 built for HDR rotation issue. Needs to be downloaded again. Sorry for problem!
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12719
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby BCres » Wed Nov 01, 2017 12:13 pm

BCres Wed Nov 01, 2017 12:13 pm
aoktar,

I just installed 3.07-R2 and it the .orbx file exporting is again working properly (I was on R1 when I posted the error a few posts back.)

Please disregard my error report above. And thank you for all of your amazing work.

BC
BCres
Licensed Customer
Licensed Customer
 
Posts: 155
Joined: Mon Feb 20, 2017 6:14 pm

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby eyeonestudio » Wed Nov 01, 2017 1:51 pm

eyeonestudio Wed Nov 01, 2017 1:51 pm
R2 01.11.2017
Specular Map Slot?
2017-11-01_224947.jpg
Win 10 / C4D R19 / TFD / RF / XPTs
Master : Ryzen 1950x - 64Gb Ram - Titan Xp * 2 - 1080Ti * 1
Slave : (i7 4930K - 32Gb Ram - 1080Ti * 4 ) x 3
User avatar
eyeonestudio
Licensed Customer
Licensed Customer
 
Posts: 230
Joined: Fri Oct 18, 2013 5:49 pm
Location: Seoul, South Korea

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby aoktar » Wed Nov 01, 2017 1:56 pm

aoktar Wed Nov 01, 2017 1:56 pm
eyeonestudio wrote:R2 01.11.2017
Specular Map Slot?
2017-11-01_224947.jpg

Uhm sorry! I forgot to remove it that's for 3.08. Just ignore it, i'll fix on next build.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12719
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby VVG » Fri Nov 03, 2017 5:09 pm

VVG Fri Nov 03, 2017 5:09 pm
i found few problems

1. Forester parametric tree creates a leak of RAM, if you make an editable object - everything is fine (maybe Forester not supported)

2. floor and octanetag with a smooth appearance leads to a crash
3. In Picture viewer shows network rendering, although it is not active
Attachments
octane net bug_cr.jpg
octane floor bug_cr.jpg
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, EVGA GTX 1080Ti + 1070, Octane-for-C4D 2020.x.x, Cy4D 353b. Nvidia 441.28 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 217
Joined: Sat May 07, 2016 2:34 pm

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby BCres » Sat Nov 04, 2017 11:09 am

BCres Sat Nov 04, 2017 11:09 am
Sorry to hear about the Forester problem creeping up again. But I can confirm something has been going on with Forester in these last few Octane versions—serious memory errors that would cause my system to shutdown. It worked great on 3.06.

I had even traded emails with the developers at 3D Quakers suspecting it was their new version (1.2.3) but traced the problem down to Octane. It was the Octane 3.07.test3 beta. Once i moved to 3.07.test6 beta the problem vanished. I won't be able to test 3.07 - R2 until next week but I'll report back then. I hope it's not back, I use Forester a lot.

Also, about #3, aoktar has added a bind all check box in the Octane render. Have you tried that?
BCres
Licensed Customer
Licensed Customer
 
Posts: 155
Joined: Mon Feb 20, 2017 6:14 pm

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby aoktar » Sat Nov 04, 2017 11:17 am

aoktar Sat Nov 04, 2017 11:17 am
VVG wrote:i found few problems

1. Forester parametric tree creates a leak of RAM, if you make an editable object - everything is fine (maybe Forester not supported)

2. floor and octanetag with a smooth appearance leads to a crash
3. In Picture viewer shows network rendering, although it is not active

Could you please post scenes for forester and floor problems?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Octane Plugin Developer
 
Posts: 12719
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby VVG » Sat Nov 04, 2017 8:39 pm

VVG Sat Nov 04, 2017 8:39 pm
aoktar,
add in Scatter the automatic addition of Mograph effectors if you select scatter (as in the clone / matrix)

thanks!
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, EVGA GTX 1080Ti + 1070, Octane-for-C4D 2020.x.x, Cy4D 353b. Nvidia 441.28 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 217
Joined: Sat May 07, 2016 2:34 pm

Re: Version 3.07-R2 (Stable) update on 01.11.2017

Postby VVG » Sat Nov 04, 2017 8:42 pm

VVG Sat Nov 04, 2017 8:42 pm
BCres wrote:Also, about #3, aoktar has added a bind all check box in the Octane render. Have you tried that?


maybe I missed something? can explain me
Win 10x64, AMD 1950x 16C/32T, RAM 32Gb, EVGA GTX 1080Ti + 1070, Octane-for-C4D 2020.x.x, Cy4D 353b. Nvidia 441.28 STUDIO
VVG
Licensed Customer
Licensed Customer
 
Posts: 217
Joined: Sat May 07, 2016 2:34 pm
PreviousNext

Return to Releases


Who is online

Users browsing this forum: No registered users and 1 guest

Mon Dec 16, 2019 2:34 am [ UTC ]