rhino obj export and material nodes

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

Hi,

I'm trying to export a very simple model from rhino into octane and I'm getting a huge amount of material nodes. It looks like every single polysurface in rhino gets it's own material. I've made a search in the forums for export settings from rhino and tried all kind of settings in the obj export options (also downloaded the more advanced import/export plugin from mcneel), to no avail. What am I doing wrong? Also been playing with diferent kind of material assignements within rhino, but nothing changed.

Can someone help -I'm in a deadline-?

Here's a screenshot of the problem and the model itself (erased nearly everything and still getting nearly 30 mat.)
My config: windows 7 32, octane 2.2b, rhino 4 sr8, geforce gtx 460

Thanks in advance


Pd. would like to avoid, if possible, the blender route someone pointed out
Attachments
endless_material_nodes.jpg
kitchen.zip
compressed rhino file
(258.47 KiB) Downloaded 431 times
Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

Hello waterthinking
could not open the file in Formz, but have you checked colors in grouping method?
Asus p67|Windows 10|GTX970_GTX1070|i7-2600K|16GBRAM
| FormZ|C4D
waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

hi Henrik,

what do you mean by checking colors in grouping method? Do I have to make groups before exporting?

Yesterday I tried exporting through blender and, allthough I got it working, it is a useless method considering my normal workflow, in wich I modify geometry and go back and forth..
Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

export obj grouping method as color,just check it in the exporter.
Asus p67|Windows 10|GTX970_GTX1070|i7-2600K|16GBRAM
| FormZ|C4D
waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

hi Henrik,

can't find any "by color grouping" setting on the export options. here's a screenshot:
Attachments
settings_export.jpg
Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

Is the geometry exported alright?
A wild guess is that all this nodes are surface styles you have at startup.
I have configurated my projets with only one color and put on new colors as I need new materials.
can you post a screenshot of your modell
maybe im on a another planet,but i had simular problems in the beginning
Asus p67|Windows 10|GTX970_GTX1070|i7-2600K|16GBRAM
| FormZ|C4D
waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

hi henrik,

the nodes you see read as various materials that repeat themselves. regarding the export, I tried countless different setups, I even started a new file with very simple boxes and got to the conclusion every single box got it's own node/material, even if I only have 1 material in the scene. I also tried making all boxes the same color, same layer, same everything, to no avail.

I finally presented the thing without the renders, as octane would constantly crash working with so many nodes, and exporting through blender was quite a nightmare and had problems with smoothing groups. will try to post on the plugin forum, and see if I have better luck.

Anyway, thanks for your support!
Henrik
Licensed Customer
Posts: 123
Joined: Thu May 13, 2010 1:22 am
Location: Oslo,Norway

hello again W
can you post a obj file of a simple cube?
very curious
:geek:
Asus p67|Windows 10|GTX970_GTX1070|i7-2600K|16GBRAM
| FormZ|C4D
waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

hi Henrik,

Here is an obj file of 3 boxes on the same layer with the same material.

So I get 3 nodes within octane ???
waterthinking
Licensed Customer
Posts: 67
Joined: Fri May 28, 2010 8:27 am

ok.. here's the file with the mlt
Attachments
3boxes.zip
(3.58 KiB) Downloaded 451 times
Post Reply

Return to “Rhinoceros 3D”