Picture Viewer not rendering same as Live Viewer

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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DarkLeviathan
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I'm seeing a totally different result in the Picture Viewer as opposed to the live viewer. Lighting is not bouncing off materials and glow is not applied either. It's totally bland and there are no reflections vs the live viewer, which is producing a perfect result.
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Output from Picture Viewer, not doing what it should be doing. I am using the octane rendering in render settings
Output from Picture Viewer, not doing what it should be doing. I am using the octane rendering in render settings
Live Viewer, doing perfectly fine.
Live Viewer, doing perfectly fine.
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aoktar
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Could you post a sample scene?
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DarkLeviathan
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Joined: Thu May 26, 2016 2:03 am
Location: California

aoktar wrote:Could you post a sample scene?
Demo scene seems to be doing just fine. It's happening on both my laptop (GTX 1070) and desktop (2x GTX 1080). Though I've been using Octane Render through C4D using that file.
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Sample Scene
Sample Scene
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aoktar
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DarkLeviathan wrote:
aoktar wrote:Could you post a sample scene?
Demo scene seems to be doing just fine. It's happening on both my laptop (GTX 1070) and desktop (2x GTX 1080). Though I've been using Octane Render through C4D using that file.
Sorry! I mean sending a similar C4D scene if you are talking about a C4D plugin issue. Not standalone scene.
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DarkLeviathan
Licensed Customer
Posts: 5
Joined: Thu May 26, 2016 2:03 am
Location: California

aoktar wrote:
DarkLeviathan wrote:
aoktar wrote:Could you post a sample scene?
Demo scene seems to be doing just fine. It's happening on both my laptop (GTX 1070) and desktop (2x GTX 1080). Though I've been using Octane Render through C4D using that file.
Sorry! I mean sending a similar C4D scene if you are talking about a C4D plugin issue. Not standalone scene.
My mistake. Here is a screenshot and project file. You might be missing an image, you can take that off from the "logo" material.
Attachments
cover.rar
Project file, you can safely ignore the missing image.
(101.53 KiB) Downloaded 121 times
Live vs Picture Viewer
Live vs Picture Viewer
Ryzen 1800x + 2x GTX 1080 + 32GB RAM / i7 6700HQ + GTX 1070 + 32GB RAM / i7 4790K + 16 GB RAM
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aoktar
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You need object tag on boolean geometry. It's propably due lack of detection emissive material on this kind of mesh. LV is having "all objects movable=ON" and emission amount will be different between static vs. movable geometries.
Btw why don't you use Octane materials and textures? It's not a good and accurate way to use C4D types. And are you using "Global Illumination" effect due testing purposes?
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