Hi there, here comes a other description of my problem. 1. I placed a cube under a scatter object and use a plane to scatter onto. 2. Now I used a gradient with some turbulence in the scale channel of the scatter object. 3. What happens is not what I wished to get. 4. In this picture you can see the gradient and how it is placed in the channel. Why is it turned 45 degrees and world y axis and 90 degrees un x axis and why is it repeated two times.
Best regards
Max
Once again scatter object question
Moderators: ChrisHekman, aoktar
Hi Harzer,
please, try with the attached scene: ciao beppe
please, try with the attached scene: ciao beppe
Could you please try with 3.06.2?Harzer wrote:Hi Beppe, thanks a lot. But after I open your scene I got the same result that I had with my scene. Are there special preferences in octane that I might have to change?
Thanks
Max
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw