With previous stable 3.05.3 i have render failures after some work, for example i start a render in live-viewer, then stop render and continue my work (i can't work with live-preview active is a lot laggy, like modeling, move camera and so on...), then start another render to see the changes, after some times i do this procedure all i got is a render failures, with cuda errors 719 or 700.aoktar wrote:What's crashes here? Render failures(cuda error) or plugin crashes?oMeGa wrote:Me too man! I can't regular use octane and cinema 4d, it keep crashing after some time, render stops, all i can do every **** single time is to save (if i can) > close cinema > reopen cinema > back to workGARSA wrote:Hi! Any solution for this problem? The SLI, the bridge? I'm in the same situation...
If i work with simple things like a prop etc, it's fine, but if i try to render an interior or a heavy scene after some work it stop rendering unless i restart cinema 4d.
I'm equipped with dual gtx 1080, but this thing about SLI bridge connected is new to me, ill check it out! if the SLI Bridge (the physical bridge) is the cause of this issue, can be a very pain switch from app who require SLI and Octane.
Anyway just my 2 cents. Cheers
With this new version 3.06.1 when i use the same workflow/procedure it just stop rendering, in log it don't throw any error, for log is all fine, no failure, no errors, it only just stop render, then i save the project, restart cinema, then i can render again for some time.
I have all updated nvidia/system drivers, cinema 4d, i have format my o.s. a couple of times, nothing works. The only thing i don't have try is to physical remove the sli bridge and see if i have the same error.
I think i don't have an hardware failure because all other apps works fine, games who use both gpu's and so on...
for what i have understand in these forums is a common issue for some people with gtx 1080 or same architecture, and is not plugin related, it's core related, so i don't want blame you about your hard work, but i'm very angry for these issues... ( i speak like that because with my old single gpu build, equipped with a gtx 970, i never had any issue with octane, but we talk about a 1 year ago).