Substance Designer and C4D-Octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

zinogino
Licensed Customer
Posts: 119
Joined: Wed Dec 02, 2015 3:50 am
Location: Malaysia

Bump!
Would love to know more on this workflow as well.
Cheers!
sbstnc
Licensed Customer
Posts: 120
Joined: Mon Jul 25, 2016 1:21 am

So Ron, Joey, are you guys using just the C4D plugin and letting Octane just load it (like a standard C4D mat) or are you actually making it into an Octane material?

Is this based in any way on what Raphael was saying about Substance/C4D integration in the latest LearnSquared twitch stream?
aybekdes
Licensed Customer
Posts: 30
Joined: Fri Apr 17, 2015 8:38 am

Hello guys, I tried it, if I'm doing it right the steps are: load substance, convert material through octane converter adjust c4d shaders to render 1K or 2K and "wuala"
Need to tweaks some of textures (if not all), example: displacement and emission
Works ok!
http://take.ms/1I6Pe
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Ron
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Posts: 370
Joined: Sun Sep 25, 2011 7:11 pm

sbstnc wrote:So Ron, Joey, are you guys using just the C4D plugin and letting Octane just load it (like a standard C4D mat) or are you actually making it into an Octane material?

Is this based in any way on what Raphael was saying about Substance/C4D integration in the latest LearnSquared twitch stream?
I don't know that LearnSquared stream. But my workflow is the same that aybekdes described above: load substance, convert it, adjust resolution, fix channels if needed, use it. It's working well for me.

Ron
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