Bump!
Would love to know more on this workflow as well.
Cheers!
Substance Designer and C4D-Octane
Moderators: ChrisHekman, aoktar
So Ron, Joey, are you guys using just the C4D plugin and letting Octane just load it (like a standard C4D mat) or are you actually making it into an Octane material?
Is this based in any way on what Raphael was saying about Substance/C4D integration in the latest LearnSquared twitch stream?
Is this based in any way on what Raphael was saying about Substance/C4D integration in the latest LearnSquared twitch stream?
Hello guys, I tried it, if I'm doing it right the steps are: load substance, convert material through octane converter adjust c4d shaders to render 1K or 2K and "wuala"
Need to tweaks some of textures (if not all), example: displacement and emission
Works ok!
http://take.ms/1I6Pe
Need to tweaks some of textures (if not all), example: displacement and emission
Works ok!
http://take.ms/1I6Pe
I don't know that LearnSquared stream. But my workflow is the same that aybekdes described above: load substance, convert it, adjust resolution, fix channels if needed, use it. It's working well for me.sbstnc wrote:So Ron, Joey, are you guys using just the C4D plugin and letting Octane just load it (like a standard C4D mat) or are you actually making it into an Octane material?
Is this based in any way on what Raphael was saying about Substance/C4D integration in the latest LearnSquared twitch stream?
Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090