aoktar wrote:nycjunglist wrote:I've been using 3.06 Test4 in production for about 2-3 weeks now, and it's been pretty solid. I needed the motion blur support for Realflow fluids, so thank you for that, aoktar. Two things:
1) It seems that with the Folders option enabled in the Render Passes settings, if you use a token as a directory name, an extra folder with the token name will be created. Everything seems to save as normal in the proper directory though.
2) Is there support for Realflow wetmaps? If so, how can they be used?
1) I could not reproduce that on first try but I'll check later.
2) I need to check this but its propably a kind of vertexmap. Right?
bepeg4d wrote:Hi sbstnc,
here you can read about Adaptive sampling:
In short, the "Min. adaptive samples" value defines the samples needed to have an estimation of the noise for each pixel, then the Adaptive sampling can use this estimation and starts to work.
As a rule, the more the noise threshold is high, the more samples are needed for a good noise estimation, so with 0.02, 256 samples are enough, with 0.05 you need 512 samples and so on. Going over 1020 samples are not necessary for the noise estimation.
3.06 is stable and smooth on Mac OS 10.12 (with Nvidia GPX 980Ti)
Only insertion of node with alt in the node editor does not work...
JavierVerdugo wrote:Hi Aoktar,
the version is very stable, non crash at the moment.
Would you mind to upload a triplanar node scene?
zxctnt wrote:when i turn off the camera visibility ，shadow pass seems not the right result.
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