hi guys,
I'm pretty new to Octane so here goes it.
Was wondering whats the best way to fade off geometry in the background to black? Kinda like a an environment black fog, ways away in the distance I guess...
Any and all help would be awesome! Thanks!
How to fade the background to black??
Moderators: ChrisHekman, aoktar
Hi dgdunne,
here are some ideas:
1. use the Z-depth pass to fade the far geometry with black background in post, note that the Z-depth value is in meters, and you can input the exact distance.
2. if far geometry has only one material, you can mix it with a diffuse 0 opacity, and a sineWave node in amount. 3. if you have multiple materials, you could try with this particular technique mixed with the second solution:
viewtopic.php?f=30&t=59185&p=303108&hil ... ir#p303108
Happy rendering,
ciao beppe
here are some ideas:
1. use the Z-depth pass to fade the far geometry with black background in post, note that the Z-depth value is in meters, and you can input the exact distance.
2. if far geometry has only one material, you can mix it with a diffuse 0 opacity, and a sineWave node in amount. 3. if you have multiple materials, you could try with this particular technique mixed with the second solution:
viewtopic.php?f=30&t=59185&p=303108&hil ... ir#p303108
Happy rendering,
ciao beppe