How to fade the background to black??

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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dgdunne
Licensed Customer
Posts: 8
Joined: Mon Mar 27, 2017 5:47 am

hi guys,

I'm pretty new to Octane so here goes it.

Was wondering whats the best way to fade off geometry in the background to black? Kinda like a an environment black fog, ways away in the distance I guess...

Any and all help would be awesome! Thanks!
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bepeg4d
Octane Guru
Posts: 10357
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi dgdunne,
here are some ideas:
1. use the Z-depth pass to fade the far geometry with black background in post, note that the Z-depth value is in meters, and you can input the exact distance.
2. if far geometry has only one material, you can mix it with a diffuse 0 opacity, and a sineWave node in amount.
IMG_0153.JPG
3. if you have multiple materials, you could try with this particular technique mixed with the second solution:
viewtopic.php?f=30&t=59185&p=303108&hil ... ir#p303108
Happy rendering,
ciao beppe
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