hi
i use plugin version 3.04.4.5, and i wonder how do i save my octane materials so i can use them in other projects?
thanks
jorgensen
save materials?
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
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Local DB material creation from standalone. But not creation in Sketchup.
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
can i create them in the standalone and use them in sketchup?
thanks
jorgensen
thanks
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Hi,Jorgensen wrote:can i create them in the standalone and use them in sketchup?
thanks
jorgensen
With the completion of the new interface, we will have more direct control over what can be exposed via our own interface. We will be able to implement LocalDB directly into the plugin. Apologies for the inconvenience.
Cheers,
Azen
When?
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
This is how to do it.
Works for more advanced materials that can cause troubles in the plugin.
Works for more advanced materials that can cause troubles in the plugin.
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam
hi fivebythree
thanks a lot - i'm a very standalone noob.... is there a template for creating materials?
as i see in your screenshot, you don't have ny geometry?
thanks
jorgensen
thanks a lot - i'm a very standalone noob.... is there a template for creating materials?
as i see in your screenshot, you don't have ny geometry?
thanks
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Hi jorgensen,
you don't need geometry nodes for creating materials in Standalone. Right click anywhere in the node graph and create a material node. Right click on it and choose Render.
The material will be rendered in a preview scene called Material ball: If you click the orange marked icon, the material ball will be instantly activated without right clicking on the node.
ciao beppe
you don't need geometry nodes for creating materials in Standalone. Right click anywhere in the node graph and create a material node. Right click on it and choose Render.
The material will be rendered in a preview scene called Material ball: If you click the orange marked icon, the material ball will be instantly activated without right clicking on the node.
ciao beppe
ahh that was smart / simple - learning new things every day 
thanks beppe
jorgensen

thanks beppe
jorgensen
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
- fivebythree
- Posts: 231
- Joined: Tue Jun 10, 2014 2:43 pm
- Location: Toronto, CAN
- Contact:
No problem. I'm taking the time to learn it because its AMAZING! SketchUp plugin has a long way to go. Usually model in SU then export orbx to standalone these days. Material handling and rendering settings are so much easier to use.
STANDALONE+STUDIO WIN11PRO | RTX3090 | XEON 4210 20 CORE | 96GBRam