Yes as i expected. More important that's well with heavy scenes with lot of small objects. Plugin was stressed much in this cases mostly. I did an improvement on plugin side. Evaluation of meshes are Renderer side.eyeonestudio wrote:YES. Effective when the number of objects is largeThanks...
Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
Moderators: ChrisHekman, aoktar
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
pfouu
crazy improvement !!!
work great with scène with végétation scattering !!!
Bravo
crazy improvement !!!
work great with scène with végétation scattering !!!
Bravo
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pxlntwrk.net
pxlntwrk.net
sounds very good
- eyeonestudio
- Posts: 328
- Joined: Fri Oct 18, 2013 5:49 pm
- Location: Seoul, South Korea
- Contact:
CINEMA 4D R2025
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
- fatfreemedia
- Posts: 65
- Joined: Thu Jul 31, 2014 10:15 am
- Contact:
For the scenes I'm working on it seems to be either as fast as or faster than the stable branch, would you like a log sending over?
Win10 64bit | 3 * GTX970 | i7 5930k | 32GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
Yes that's fine! Another trick that i'm testing is for using the Octane's texture caching mechanism. See my tests.fatfreemedia wrote:For the scenes I'm working on it seems to be either as fast as or faster than the stable branch, would you like a log sending over?
https://vimeo.com/206517639
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- fatfreemedia
- Posts: 65
- Joined: Thu Jul 31, 2014 10:15 am
- Contact:
Hmm, actually on further investigation c4d seems to lock up when there's a lot of data to send to the GPUs, for example when switching between takes. Here's the most recent log: http://pastebin.com/GbPbjrng
Win10 64bit | 3 * GTX970 | i7 5930k | 32GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
Win10 64bit | 2 * GTX970 | i7 4790k | 16GB
Win10 64bit | 3 * GTX980 | i7 5930k | 32GB
Win10 64bit | 3 * GTX980 | i7 5930k | 48GB
Win10 64bit | 3 * GTX1070 | i7 6850k | 64GB
I don't have a big scene with takes.fatfreemedia wrote:Hmm, actually on further investigation c4d seems to lock up when there's a lot of data to send to the GPUs, for example when switching between takes. Here's the most recent log: http://pastebin.com/GbPbjrng
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw