Hi,
I need help with Octane materials ! I use LW instancing for populate with grass and i want to apply general variation color on my grass ground ! How can i do please ?
Here exemple ! viewtopic.php?f=36&t=58467&p=300738&hilit=grass#p300738
Color variations
Moderator: juanjgon
- BorderLine
- Posts: 291
- Joined: Sun Mar 24, 2013 5:30 pm
Ok, tested, it's good ! But, now, suppose i want made variation on a texture image already connect to input texture. For grass, leaves, etc , i've Octane diffuse and Octane Glossy connect to Material Mixer. How can i random color to the Octane texture image who is already connected to Diffuse ?
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Another way is to plug a handful of leaf/grassblade/etc textures into Octane ColorCorrect Texture nodes (with varying hues, saturations and brightness etc) and plug those into Gradient2 node. 4 or 5 seems to do a nice job...
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