Hello,
i have a strange probleme when i put a displacement map on this object with specular mat.
the back head become transparent.
it doesnt append with a glossy or standard mat.
Any idea please ?
M.°
Octane 3.03.4. -4.21
Displacement bug with specular mat (resolved)
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- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Last edited by visionmaster2 on Tue Feb 28, 2017 12:09 am, edited 1 time in total.
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi visionmaster2,
could you kindly test your scene with v3.05-4.30 version?
https://render.otoy.com/customerdownloa ... -_4.30.exe
Let me know if you have solved your issue.
Regards
Paride
could you kindly test your scene with v3.05-4.30 version?
https://render.otoy.com/customerdownloa ... -_4.30.exe
Let me know if you have solved your issue.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Thank you Paride4331 but it doesnt work .
Last edited by visionmaster2 on Tue Feb 28, 2017 12:08 am, edited 1 time in total.
- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Hello,
i deleted the uvs in zbrush.
then uvmaster and reexport the obj and maps.
everithing works now.
i really dont understand why it bug with a specular map.
Thank you Parride4331
i deleted the uvs in zbrush.
then uvmaster and reexport the obj and maps.
everithing works now.
i really dont understand why it bug with a specular map.
Thank you Parride4331
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
- visionmaster2
- Posts: 107
- Joined: Wed Apr 10, 2013 12:52 pm
Thank you Parride4331
sorry to have stollen your time with my problem.
Thank you for the explanation !!
Everthing is clear now
M.°
sorry to have stollen your time with my problem.
Thank you for the explanation !!
Everthing is clear now
M.°