Much obliged!

Moderators: ChrisHekman, aoktar
Great! Thought it was gonna be something like that! Exactly what I was looking for!!mesut wrote:well, i usually do work like that actually.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.
hope, that helps.