Much obliged!
Lock Camera in Live Viewer
Moderators: ChrisHekman, aoktar
- adamwhatelse

- Posts: 13
- Joined: Tue Jun 16, 2015 12:55 am
Is there a way to lock the Camera in the Octane Live Viewer, while still using different Cameras in the C4D Viewport to set up a scene, and tweak some aspects of it, while the Octane Live Viewer doesn't change from - let's say: a dedicated "Final " Camera?
Much obliged!
Much obliged!
No it's designed for working with active camera. Use Picture Viewer for final outputs.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
well, i usually do work like that actually.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.
hope, that helps.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.
hope, that helps.
win7prof. | i7 4930, 32gb | 2*980ti 6g for renderings | 1*660 for displays
- adamwhatelse

- Posts: 13
- Joined: Tue Jun 16, 2015 12:55 am
Great! Thought it was gonna be something like that! Exactly what I was looking for!!mesut wrote:well, i usually do work like that actually.
guess by using a kind of a workaround:
i have one screen divided into a) live viewer and b) the editor.
this b)-part itself is also divided into two 3d-views (via tabs). the first view is the camera view (by setting "use as camera view", the second one is any other camera.
this way, live viewer can update the rendercamera-perspective, while i do my edits using any other camera.
hope, that helps.
Thx!!
