light and shadow catcher

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ura
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when the light on the shadow catcher appears this artifact
I want to use light and shadow catcher. But I can not do that.
001.png
002.png
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bepeg4d
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Hi ura,
the shadow catcher option is the old way, now we have Render Layers passes with much more options:
https://docs.otoy.com/manuals/products/ ... er-passes/
ciao beppe
ura
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All this is great! But now my scene looks like.
Untitled-1.jpg
5 cameras to 7 materials. 35 finished images to be obtained without post processing.
It is unfortunate that this bug will not be removed :(
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bepeg4d
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Hi ura,
sorry but from your screenshot, I'm not able to understand exactly your issue.
Could you explain it a bit more, maybe with a simple example scene?
ciao beppe
ura
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0001.jpg
0001.orbx
(36.13 KiB) Downloaded 151 times
ura
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the problem has not disappeared
ura
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bepeg4d wrote:Hi ura,
The attachment 0001b.orbx is no longer available
how is it to add layers to obj?
Untitled-3.jpg
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bepeg4d
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Hi ura,
the obj mesh is connected to an "Object layer map" node that exposes the object layer pins of the connected geometry.
ciao beppe
ura
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bepeg4d wrote:Hi ura,
the obj mesh is connected to an "Object layer map" node that exposes the object layer pins of the connected geometry.
ciao beppe
it is not clear how it works
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