Saving 32 bit image from IPR?

Autodesk Maya (Plugin developed by JimStar)

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itsallgoode9
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effectzero wrote:Here's the recipe for 32bit IPR (2.x Octane / Maya)

1 Maya > Render Settings > Common: Imageformat Tiff16
2 Color: Raw
3 Save from IPR window as OpenEXR (*Make sure your save options are set to save RAW)

This saves 32bit images from Maya IPR.
Is that something new in maya/octane?
calus
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itsallgoode9 wrote: Is that something new in maya/octane?
No, that's not new.
In addition for Maya 2014/2015 you have to make sure in the display menu that the render-view use the 32 bits mode.

Also in pre2016 Maya version you may have encountered a stupid Octane plugin bug:
From Maya help: " In Maya version 2015, you cannot save a .exr image directly from the Render View window, but you can do so by selecting .exr as your image format in the Render Settings window: Common tab, then clicking in the Render View. A tmp folder is created in your images directory that contains your <filename>.exr result."
And as Octane plugin is hiding EXR in the format list, it is preventing us to output EXR. :o

So you can't blame only yourself if it was not working on your side...
The way image format have been implemented in the Maya plugin was just a quick dirty workaround at the beginning,
and for some reason JimStar never considered to do a proper implementation.

As a result, we still have the worst way ever to select image format among all renderer plugin. :lol:
Pascal ANDRE
itsallgoode9
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wowzer! ok, well either way, I'm glad it's something that can be done!
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