I stumbled over a strange thing here while i was rigging up some lights for a scene.
For the ease of use i wired the Environment/background color to a dummy.
So the lighting artist could easily animate the environmental light together with the other lightplanes in the scene.
The problem now is, as long as the background color is wired to the dummy the octan viewport render will constantly keep refreshing. and as soon as i unwire it behaves correctly again.
It might be a bug, or simply me not respecting the laws on how octane works

anyway, im putting the info here for others to know.
ofcource the workaround is to add the texture environment map to the slot, then animate the power value from there, that works fine.
Cheers
-Mats