modo:
rotate = alt+lmb
zoom = alt+ctrl+lmb
pan = alt+shift+lmb
I think this goes for Lightwave as well.
(although i've remapped modo to use the space key instead of alt)
2.3 custom viewport control, please help with presets
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Fredrik Stenson
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modo resource @
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http://www.stenson.tv
modo resource @
http://www.modo.stenson.tv
Both solutions posted before for C4D will work:
Alt + LMB = Rotate
Alt + MMB = Pan
Alt + RMB = Zoom
or
1 + LMB = Pan
2 + LMB = Zoom
3 + LMB = Rotate
Alt + LMB = Rotate
Alt + MMB = Pan
Alt + RMB = Zoom
or
1 + LMB = Pan
2 + LMB = Zoom
3 + LMB = Rotate
Intel i7 5960X | 32Gb DDR4 | GTX 980 Ti 6Gb | Windows 10 64bit
cool, i added the ALT + xxx onesPerdition wrote:Both solutions posted before for C4D will work:
Alt + LMB = Rotate
Alt + MMB = Pan
Alt + RMB = Zoom
or
1 + LMB = Pan
2 + LMB = Zoom
3 + LMB = Rotate

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
One of the nice things in Sketchup is, that you zoom in and out to the cursor position.
So you can fast zoom ( scroll ) back and forth to change the direction. With the rotation tool as mmb it is easy to set the positions you want.
I think it is not a build in, in 2.3, but maybe you can have a look with future developements.
So you can fast zoom ( scroll ) back and forth to change the direction. With the rotation tool as mmb it is easy to set the positions you want.
I think it is not a build in, in 2.3, but maybe you can have a look with future developements.
MacPro Quad * 8Gig RAM * GTX 285 Mac Edition ( delete two GT120 to make it run with octane! ) * Snow Leopard 10.6
Hi Radiance,
as far as viewport control goes what is the Space Navigator integration status? Could we expect it in 2.3 Beta coming out this week or it will be available at a later stage. I know you have much more serious things on your mind but believe me- once you go Space Navigator you never go back
P.S. Ever since I got mine I've never used any of the movement tools in 3DS Max.
Cheers mate and all the best.
as far as viewport control goes what is the Space Navigator integration status? Could we expect it in 2.3 Beta coming out this week or it will be available at a later stage. I know you have much more serious things on your mind but believe me- once you go Space Navigator you never go back

P.S. Ever since I got mine I've never used any of the movement tools in 3DS Max.
Cheers mate and all the best.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
in early version Houdini using Space for navigate in viewport. Now little more easy, on mac 
LMB = rotate
MMB = pan
RMB = zoom

LMB = rotate
MMB = pan
RMB = zoom
XSI also has an alternative "Maya" setting which I use, it is:katerlake wrote:In XSI: Modtool:
"S" + LMB Pan
"S" + RMB Rotate
"S" + MMB Zoom
LMB Rotate
RMB Zoom
MMB Pan
The reason being that this is how it works in Maya, Mudbox and Boujou as well. So switching from one app to another is very easy.
Hi guys,
Thanks, i'll use the maya scheme for XSI then for now.
regarding the space navigator, indeed we're working on finishing the engine first,
we will add the space navigator support soon.
Radiance
Thanks, i'll use the maya scheme for XSI then for now.
regarding the space navigator, indeed we're working on finishing the engine first,
we will add the space navigator support soon.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB