Will Octane 3.1 support allegorithmic?

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coilbook
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With this program you can create 1000s of textures and it works inside max. Will octane OSL support it to render.

https://www.allegorithmic.com/products/ ... e-database
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Goldorak
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Yes. We are planning to support is a module. We are mapping out he timeline now that the module SDK is public.
cirasa
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New displacement in 3.1?
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nuno1980
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cirasa wrote:New displacement in 3.1?
Yes but ALREADY since v2.1x or v2.2x!!! I can't remember correct version, sorry.
NOTE: I'm sorry for bad english due to mute ;)

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cirasa
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Image

this new Displacement :)
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nuno1980
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cirasa wrote:image

this new Displacement :)
new Displacement!?? WHAT's "new"???? :? But ALREADY in v2.x.
NOTE: I'm sorry for bad english due to mute ;)

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Phantom107
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Anybody any idea what changed about the displacement? Really don't want to see the displacement fixer (for architecture) broken in Phantom Architecture.
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Goldorak
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This refers to us improving the quality of displacement mapping and RE, both of which are on the short term roadmap.
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nuno1980
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Goldorak wrote:This refers to us improving the quality of displacement mapping (...)
Thank you for better quality. :)
NOTE: I'm sorry for bad english due to mute ;)

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ff7darkcloud
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Sorry if this has been asked before, but do we have an ETA for 3.1? Will it be before 2017?
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