With this program you can create 1000s of textures and it works inside max. Will octane OSL support it to render.
https://www.allegorithmic.com/products/ ... e-database
Will Octane 3.1 support allegorithmic?
Yes. We are planning to support is a module. We are mapping out he timeline now that the module SDK is public.
Yes but ALREADY since v2.1x or v2.2x!!! I can't remember correct version, sorry.cirasa wrote:New displacement in 3.1?
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new Displacement!?? WHAT's "new"????cirasa wrote:image
this new Displacement

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- Phantom107
- Posts: 686
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Anybody any idea what changed about the displacement? Really don't want to see the displacement fixer (for architecture) broken in Phantom Architecture.
Developer of tools for Octane:
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
Phantom Scatter - Phantom Node Link - Phantom Photo Match - Phantom Architecture
This refers to us improving the quality of displacement mapping and RE, both of which are on the short term roadmap.
Thank you for better quality.Goldorak wrote:This refers to us improving the quality of displacement mapping (...)

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- ff7darkcloud
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Sorry if this has been asked before, but do we have an ETA for 3.1? Will it be before 2017?
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