Champagne! a quick caustic test

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nuno1980
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Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

shine71 wrote:Thanks for your suggestions. I will take a look to topic you linked.
Regarding low polys, do you mean in glasses? Specular material already has smooth activated, maybe is a geometry issue. I will see that as well.

See you!
Yes, I mean in glasses. ;) but... try (much) higher subdiv/turbosmooth for big metal mug (look ices).

If you're "test" then should enter to Works in Progress (eg: your thread's name) and you can new thread. ;)

NOTE: Sorry for bad english. ;)
NOTE: I'm sorry for bad english due to mute ;)

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shine71
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Joined: Sat Mar 15, 2014 5:16 pm

No worries about your English, mine is worse.
I understand what you mean, but this was a test, since I started to use this engine lastly and I'm trying to learn as possible, though image that I uploaded was final result about this one.
For sure I'll try what you linked, maybe in a new one. Actually (when I'll have free time) I would build an exterior to study that.
Thanks again.
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