OctaneRender™ 3.0 for LightWave™ - Production build 3.00

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

vipvip
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Joined: Fri Apr 22, 2011 9:28 am

i try this right now
thanks
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

OK, i've done again the full installation after restauring with true-image and it works : it seems it is my fault : i didn't replace the old residual TBB.DLL coming from an old alpha version...
Sorry for this alert and thanks a lot for your near real-time help (as usual ;) )
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juanjgon
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No problem, thanks!

-Juanjo
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BorisGoreta
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Is it possible for TFD not to cast illumination but to render the light source (fire) ?

Is it necessary to have full scene update for TFD animation to render properly ?
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juanjgon
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BorisGoreta wrote:Is it possible for TFD not to cast illumination but to render the light source (fire) ?

Is it necessary to have full scene update for TFD animation to render properly ?
I think that you should be able to disable the illumination casting if you disable the "Cast illumination" option in the emission node. Doesn't work for volumetrics?

Yep, currently you need to full reload the scene to render animated volumetrics. I'll check if it is possible work with them in update more in a future version.

Thanks,
-Juanjo
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BorisGoreta
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"Cast Illumination" does not work with volumes, it always casts it.
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