Invert falloff node in opacity
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Set the Opacity node type to Invert, and set the Invert Texture pin to a Falloff Map. Try Normal = 1, Grazing = 0 for the Falloff Map.
Paul
Paul
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It works fine for me. What render effect are you trying to achieve?
Paul
Paul
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- Andygraph3D

- Posts: 268
- Joined: Wed Mar 20, 2013 7:25 pm
You need to use the opposite\Grazing and Normal values to what you are using to get that effect.
Paul
Paul
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- Andygraph3D

- Posts: 268
- Joined: Wed Mar 20, 2013 7:25 pm
how, is there a node ?
Can you to explain how i can to do it ?
Can you to explain how i can to do it ?
Pls see image below...
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
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That prop is very flat, so you there are virtually no glancing polygon to give you the effect you want. You need to make the prop more spherical. Or use an opacity map.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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