Octane Medium Help

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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3dmania
Licensed Customer
Posts: 87
Joined: Fri Apr 05, 2013 9:49 am

Hello,

I am now using the 3.0 plugin and I was wondering on how I can make volumetric effects with the new system. Is it still the same way that the camera needs to be outside the object?
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face_off
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Location: Adelaide, Australia

Environment tab, Medium->set to SSS, Scattering = white, Medium Radius try 20, adjust the effect with the SSS Scale.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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TRRazor
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Try a Medium radius of 20, as face_off suggested.
Set the Medium density to 0.3 - this should give you a good starting point :)
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Veneris
Licensed Customer
Posts: 97
Joined: Sun Jun 15, 2014 5:30 pm

....and to create god rays as it make (in OC for DAZ Studio)?

Like this:
https://www.youtube.com/watch?v=MqOZp77ZSLg
or
http://www.daz3d.com/atmocam-for-iray
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Cazure95
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Posts: 13
Joined: Sun Oct 25, 2015 2:28 pm

@face_off & TRRazor, I'm a bit of an in-experienced user in Octane, where exactly can I find the environment tab?
I'm using the C4D plugin, so I don't know if the instruction can be applyed the same.
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TRRazor
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Joined: Sun Nov 03, 2013 10:21 am

It all really depends on the lighting in your scene.
Try to have one direct light source, either in your HDRi map, or use the Daylight environment (it's easier to get great results with this).

I attached a screenshot, showing you some starting point settings. If your scene is not visible after applying these, try playing with the medium scale and medium density nodes.
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ocds_medium_environment.jpg
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Cazure95
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Posts: 13
Joined: Sun Oct 25, 2015 2:28 pm

TRRazor wrote:It all really depends on the lighting in your scene.
Try to have one direct light source, either in your HDRi map, or use the Daylight environment (it's easier to get great results with this).

I attached a screenshot, showing you some starting point settings. If your scene is not visible after applying these, try playing with the medium scale and medium density nodes.
Thanks man! I'll dive into this as soon as possible.
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