OctaneRender for Rhino 3.03.2 [OBSOLETE]

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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face_off
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Hi Andreas. Welcome back. For Network Rendering you are right - Standalone 2.23.1 is not available. It will do a build of the plugin with Octane 2.23.2 so you can use the latest Standalone release.

Paul
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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v-cube
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thanks Paul !
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
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face_off
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I have refreshed the installers at the top of this thread with:

2.23.2.37
- Compiled with Octane 2.23.2

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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v-cube
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Hello Paul,

sorry but I still don't get it...

when I go to Board index / octane licensed customers / development releases the latest version seems to be 2.22.2

am I missing something?

best

Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
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face_off
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2.23.2 is in a different forum - sorry. http://render.otoy.com/forum/viewtopic.php?f=24&t=46125

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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v-cube
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Ahhh - now I see -> sorry and thanks for the hint :-)
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Tipperz
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Forgive me if this has been answered already but where can I download the latest Network Render Slave and demon's? Our GPU server is now offline!
Thanks..
Win7 pro 64 / i7 4930 3.4 6core / 2x gtx 680 4gb / 32gb DDR3
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face_off
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Forgive me if this has been answered already but where can I download the latest Network Render Slave and demon's? Our GPU server is now offline!
http://render.otoy.com/forum/viewtopic.php?f=24&t=46125

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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face_off
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I have refreshed the installers at the top of this thread with:

2.23.2.40
- Fixed a number of issues introduced in 2.23.2.39, including Cuda errors when rendering block instances
- When using an ORBX as a proxy, if there is not a single disconnected geometry node in the proxy scene, the plugin will use the first Geometry Out node, and if that is not found if will use the node that is connected to the Mesh pin of the Rendertarget

2.23.2.39
- Added Render Layer field for Geometry items with Live Update enabled. This will allow Shadow Passes to be used (remember to enable Kernel->Alpha Channel when doing this)

Pls note that this version required Rhino SR11.

Thanks

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Humpti
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Joined: Sat Jun 06, 2015 8:48 pm

Hi Paul,

as the Object ID probs are solved I will continue here in this thread.

Loading my scene I have no errors, but if I explode the people-block I get some new errors.
OctaneRhinoErrors_after_block_explode_223240.JPG
OctaneRhinoErrors_after_block_explode_223240.JPG (17.9 KiB) Viewed 4942 times
If I take these people and create a new block of them I get a new error. Please see the screenshots.
OctaneRhinoErrors_after_new_blockof_people__223240.JPG
OctaneRhinoErrors_after_new_blockof_people__223240.JPG (15.83 KiB) Viewed 4942 times
As you already have the scene I didn't attach it again. Simply explode the group of people - render - and recreate a new block of them and render again.

One other small bug I noticed: When I load the scene I can not select the render passes. I have to deselect a pass and reselect it first.

Besides that the object id works fine now :)

Thanks a lot.

Philipp
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