cheap fish eye lens on the thin lens camera

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
User avatar
nuno1980
Licensed Customer
Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

bepeg4d wrote:Hi,
i have used the easter vacations for rendering the PMC version of the pool as promised, here is the result after 19h:52':24" for 16000 sampling:
Image
and here is the PT version with the same settings and sampling level but in 04h:23':37":
r-Fish-eye2-giano-PT-02n.jpg
and here is what happen under water in PMC:
underwater.jpg
Thank you! PMC is clearly better option. :) But 16,000 samples/px isn't good enough because the caustics are darker and/or more noise than real-life.
For your 1920x1080, minimum 40 to 60 kS/px for very good caustics, sorry. ;)

Minimum samples per pixel for very good caustics (no "caustic blur") at 5k rejects and parallelism 1, if your scene is running sun light (our solar system):
--> 1002x602 pixels: 150 to 200 kS/px
--> 1920x1080 px: 40 to 60 kS/px
--> 3840x2160 px: 10 to 15 kS/px
...

Can you understand well? :)
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
User avatar
bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

more than 24h is not an option for me ;)
if i have time i prefer to render the PT version for the same ammount of time of the PMC version for a better comparison
but is difficult for me to find the time for this, i think
ciao beppe

p.s. the scene is lit with a modified HDR.
User avatar
nuno1980
Licensed Customer
Posts: 783
Joined: Sat Dec 18, 2010 10:04 pm

Ok. But if the sun size is "thin" (=real) then PT makes very hardly good caustics.

I had rendered image during 73 hours (3 days but few pauses with hibernate (Windows)) at PMC kernel but it's normal. :) - I've sent to PM. :)
Last edited by nuno1980 on Mon Apr 13, 2015 2:21 pm, edited 1 time in total.
NOTE: I'm sorry for bad english due to mute ;)

i7-12700KF
2x16GB RAM@DDR4-3600
MSI PRO Z690-A DDR4
Zotac GF RTX 4090 <3 :mrgreen:
SSDs OCZ RD400 0.5TB and Crucial 2TB SATA3
HDD 1TB SATA2
LG BD-RE BH16NS40
PSU 1kW
CRT 19" Samtron 19" :|
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

bepeg4d wrote:more than 24h is not an option for me ;)
if i have time i prefer to render the PT version for the same ammount of time of the PMC version for a better comparison
but is difficult for me to find the time for this, i think
ciao beppe

p.s. the scene is lit with a modified HDR.
Very nice work. Thanks for sharing results. Do you mind sharing the settings for the fisheye-box as well as the camera adjustments.
So far we gather that the material is specular and added to a 10x10x1 box/plate that's placed before the camera.
Adjustment to IOR and focal length along with dispersion to get the real lens look.
Win 11 64GB | NVIDIA RTX3060 12GB
User avatar
bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

Tugpsx wrote:Very nice work. Thanks for sharing results. Do you mind sharing the settings for the fisheye-box as well as the camera adjustments.
So far we gather that the material is specular and added to a 10x10x1 box/plate that's placed before the camera.
Adjustment to IOR and focal length along with dispersion to get the real lens look.
hi tugpsx,
sure, i wiil prepare an orbx to shere as soon as i can ;)
ciao beppe
User avatar
bepeg4d
Octane Guru
Posts: 10328
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
Contact:

hi,
here is a fisheye lens scene in c4d, ocs and orbx format.
in standalone you need to copy the camera position in the placement node of the glasslens or use the marcus Lua script for the foggy inverted sphere. With an integrated plugin it's more easy and you can navigate the scene with fisheye in real time ;)
ciao beppe
Attachments
FishEyeCornell(bepeg4d).zip
(152.62 KiB) Downloaded 232 times
r-FishEyeCornell-01.jpg
User avatar
resmas
Licensed Customer
Posts: 510
Joined: Thu Aug 09, 2012 10:44 pm
Location: Portugal
Contact:

bepeg4d wrote:hi,
here is a fisheye lens scene in c4d, ocs and orbx format.
in standalone you need to copy the camera position in the placement node of the glasslens or use the marcus Lua script for the foggy inverted sphere. With an integrated plugin it's more easy and you can navigate the scene with fisheye in real time ;)
ciao beppe

thanks for sharing mate. ;) ;)

cheers
resmas
i7-2600k | SSD Vertex 3 | WD Velociraptor | WS Revolution | 16GB Ram HyperX | PSU LEPA G1600W | 3 X Asus GTX590 |
https://pt-pt.facebook.com/arq.resmas
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

Thanks more new toys to play with
Win 11 64GB | NVIDIA RTX3060 12GB
joeycamacho
Licensed Customer
Posts: 42
Joined: Sat May 24, 2014 6:30 pm

Thanks for this. One question - is there any way to remove the small cube from appearing in reflections on other objects, while still being able to retain the fisheye effect?
Freelance Motion & Graphic Designer
-----------------------
Cinema 4D R19| Win 10 Home 1803 | 4X GTX TitanX 12GB Maxwell | Intel Core i7 5930K 3.5GHz | 48 GB DDR4 -2133 RAM
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

Are you referring to the mesh light? Light source can be adjusted
Win 11 64GB | NVIDIA RTX3060 12GB
Post Reply

Return to “M is for Metaverse Gallery”