Version 2.22.2 - TEST3 - Updated on 03.04.15
Moderators: ChrisHekman, aoktar
- Elvissuperstar007
- Posts: 2516
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine
- Contact:
Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder: https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
it's not a bug i suppose. If you don't make any key, materials will not trigger any update message. You should create a fake keyed parameter to help it.Elvissuperstar007 wrote:Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder: https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Elvissuperstar007
- Posts: 2516
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine
- Contact:
Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"aoktar wrote:it's not a bug i suppose. If you don't make any key, materials will not trigger any update message. You should create a fake keyed parameter to help it.Elvissuperstar007 wrote:Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder: https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
should i check the which scene from your folder?Elvissuperstar007 wrote: Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Elvissuperstar007
- Posts: 2516
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine
- Contact:
yes, please - https://www.dropbox.com/sh/al3tliid3nav ... 0rGFa?dl=0aoktar wrote:should i check the which scene from your folder?Elvissuperstar007 wrote: Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Here, this is my working sample.Elvissuperstar007 wrote:yes, please - https://www.dropbox.com/sh/al3tliid3nav ... 0rGFa?dl=0aoktar wrote:should i check the which scene from your folder?Elvissuperstar007 wrote: Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
- Attachments
-
- disp.zip
- (100.84 KiB) Downloaded 289 times
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- Elvissuperstar007
- Posts: 2516
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine
- Contact:
I got it! Thank you very much!)
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- insertcoin
- Posts: 18
- Joined: Thu Mar 26, 2015 4:44 pm
Hi, i've some trouble with layer mask when i render to picture viewer.
the result is incorrect.
have some1 else noticed that?
Seems he stop calculating after 31 passes
Thanks.
the result is incorrect.
have some1 else noticed that?
Seems he stop calculating after 31 passes
Thanks.
Version? Have you watched the passes tutorial?insertcoin wrote:Hi, i've some trouble with layer mask when i render to picture viewer.
the result is incorrect.
have some1 else noticed that?
Seems he stop calculating after 31 passes
Thanks.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- insertcoin
- Posts: 18
- Joined: Thu Mar 26, 2015 4:44 pm
i've seen that in 2.16.2 there is no voice under render setting for separate id layer mask.
So after watching tutorial found here : http://inlifethrill.com/trainings/octan ... ayer-mask/
i tried 2.22.2 test3 where menu render pass layer is present.
And yes, i've seen all possible tutorial.
I'm trying for two hours now.. but i can't see how to... and we are close to deadline..
thanks
So after watching tutorial found here : http://inlifethrill.com/trainings/octan ... ayer-mask/
i tried 2.22.2 test3 where menu render pass layer is present.
And yes, i've seen all possible tutorial.
I'm trying for two hours now.. but i can't see how to... and we are close to deadline..
thanks
- Attachments
-
- Scene_bug.zip
- Here the cleaned scene
- (85.81 KiB) Downloaded 282 times
Last edited by insertcoin on Wed Apr 08, 2015 10:27 am, edited 1 time in total.